cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Celebr-8000"

Here are some colorless artifact creatures with random or dice-rolling effects, similar to Celebr-8000:
1. Sword of Dungeons & Dragons - Rolls a d20 for triggered ability.
2. Sprocket Rocket - Rolls a six-sided die upon attacking.
3. Urza's Science Fair Project - Rolls a six-sided die as an activation.
4. Goblin Bookie - Manipulates die rolls.
5. X - Has a random effect based on die roll.

All of these are colorless and involve dice or randomization, like Celebr-8000.

Found Cards

5 Results

Celebr-8000

Goblin Bookie

Sword of Dungeons & Dragons

Urza's Science Fair Project

X

Celebr-8000 #471 Artifact Creature — Clown Robot

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 3/3
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Clown
  • Robot
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Indestructible Lifelink Menace Vigilance

    Rules

  • Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
  • If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
  • If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
  • If you roll a result higher than 6 because of modifications to the results, Celebr-8000 won't gain any ability from that roll. If you roll doubles of such a number, it will still gain double strike until end of turn.
  • Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
  • Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
  • Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.
  • Prices

    Seller Price
    Tcgplayer 2.34 USD
    Cardkingdom 3.99 USD
    Cardmarket 2.01 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible

    Goblin Bookie #43 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Manapool 0.32 USD
    Cardmarket 0.26 EUR
    Cardkingdom 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Reflip any coin or reroll any die. (Activate only any time it makes sense.)

    Sword of Dungeons & Dragons #61 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • If asked to choose a color in a silver-bordered game, you can choose gold.
  • The Dragon token is monocolored. It’s gold.
  • Prices

    Seller Price
    Cardkingdom 5.49 USD
    Tcgplayer 6.18 USD
    Manapool 4.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip

    Urza's Science Fair Project #83 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.29 USD
    Tcgplayer 0.54 USD
    Cardmarket 0.31 EUR
    Manapool 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Roll a six-sided die. This creature gets the indicated result. 1 — It gets -2/-2 until end of turn. 2 — Prevent all combat damage it would deal this turn. 3 — It gains vigilance until end of turn. 4 — It gains first strike until end of turn. 5 — It gains flying until end of turn. 6 — It gets +2/+2 until end of turn.

    X #53 Legendary Creature — Human Spy

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Spy
  • Languages:
    Layout:
    Normal

    Rules

  • You activate X’s first activated ability while X is on the battlefield under your control. This puts X into an opponent’s hand. That opponent plays with their hand revealed, and they’re not allowed to cast X or activate any of X’s abilities—but you are. You can activate X’s second ability to play one of the cards in that hand.
  • You choose which card to play as X’s last ability resolves. Your opponent can respond to you activating the ability to get other cards out of their hand. Whatever’s left when the ability resolves is fair game.
  • You don’t own the cards you play this way. An instant or sorcery cast this way will go to its owner’s graveyard. A creature card you cast this way will enter the battlefield under your control, but it will be put into its owner’s graveyard if it dies. The same is true for other permanent cards you cast or lands you play.
  • You play the card as X’s last ability resolves, with one exception: You can’t play a land this way unless it’s your turn and you have an available land play. If you’re casting a spell this way, you do so as the ability resolves. Ignore any timing restrictions based on the card’s type. You can cast their sorceries or creatures during their turn, for example.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Tcgplayer 0.31 USD
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed. , : Put X into target opponent's hand. : You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.