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"Find me cards equivalent to: Celestial Reunion"

Equivalent cards to Celestial Reunion (Green Sorceries with conditional creature tutoring/cheating):

  • Collected Company — Reveals and puts creatures onto the battlefield from the top of your library.
  • Green Sun's Zenith — Tutors a green creature with mana value X or less and puts it directly onto the battlefield.
  • Chord of Calling — Tutors a creature and puts it onto the battlefield with potential convoke.
  • Summoner's Pact — Tutors a green creature but puts it into your hand, not the battlefield.
  • Finale of Devastation — Tutors a creature; if X is 10 or more, puts it onto the battlefield with a boost.


Reason:
All these are green sorceries (or instants) that search for creatures with a conditional or variable effect on whether the tutored creature goes to hand or to battlefield.

Found Cards

6 Results

Celestial Reunion

Chord of Calling

Collected Company

Finale of Devastation

Green Sun's Zenith

Summoner's Pact

Celestial Reunion #170p Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Behold

    Rules

  • If a card in a library has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
  • If a card in your hand is already revealed (perhaps because it was revealed to pay a cost of a spell that's still on the stack or due to the effect of a card like Telepathy), you may reveal it again to pay the cost of another spell or ability that requires you to reveal a card from your hand.
  • If a cost to cast a spell includes revealing a card, that card remains revealed from the time the spell is announced until the time it leaves the stack.
  • If an effect refers to a "[subtype] card," it refers only to a card that has that subtype. For example, Glen Elendra's Answer creates a Faerie token and features a Faerie in its art, but it isn't a Faerie card.
  • Notably, Celestial Reunion's behold instruction is limited to "creatures." It doesn't allow you to behold kindred cards or kindred permanents, which are permitted for most other behold instructions.
  • To behold two creatures of a specified creature type, you can reveal two creature cards of that type from your hand, choose two creatures you control of that type on the battlefield, or reveal one card and choose one creature on the battlefield.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD / 4.49 USD
    Manapool 2.55 USD / 3.12 USD
    Tcgplayer 2.6 USD / 6.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type. Search your library for a creature card with mana value X or less, reveal it, put it into your hand, thenshuffle If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.

    Chord of Calling #2376 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Convoke

    Rules

  • If a card in a player's library has {X} in its mana cost, X is considered to be 0.
  • Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
  • If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
  • Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature's colors.
  • Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
  • When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
  • When using convoke to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell's total cost. Then you can tap creatures you control to help pay that cost. For example, if you cast Chord of Calling (a spell with convoke and mana cost {X}{G}{G}{G}) and choose X to be 3, the total cost is {3}{G}{G}{G}. If you tap two green creatures and two red creatures, you'll have to pay {1}{G}.
  • You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
  • Prices

    Seller Price
    Manapool 9.2 USD / 13.35 USD
    Tcgplayer / 16.56 USD 10.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, thenshuffle

    Collected Company #166 aka. CoCo Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each of the creature cards can have mana value 3 or less. It's not the total mana value of the two cards.
  • Prices

    Seller Price
    Cardmarket 6.83 EUR / 3.78 EUR
    Manapool 2.88 USD
    Tcgplayer 3.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

    Finale of Devastation #160p Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If X is 10 or more, the creature card you just put onto the battlefield will get +X/+X and haste.
  • If a creature card in your library or graveyard has {X} in its mana cost, X is considered to be 0.
  • If you don't find a creature card with mana value X or less, creatures you control still get +X/+X and gain haste if X is 10 or more.
  • No player may take action between the time you reveal which creature card you'll put onto the battlefield and the time it gets +X/+X and haste if X is 10 or more. Any abilities that trigger as it enters the battlefield will be put onto the stack after your creatures get +X/+X and haste.
  • Prices

    Seller Price
    Tcgplayer 30.36 USD / 35.72 USD
    Cardkingdom 64.99 USD
    Manapool 47.92 USD
    Cardmarket / 28.48 EUR 23.84 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way,shuffle If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

    Green Sun's Zenith #127 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this spell doesn't resolve, none of its effects occur. In particular, it will go to the graveyard rather than to its owner's library.
  • If Green Sun's Zenith is countered, none of its effects will happen. Notably, it will be put into its owner's graveyard rather than shuffled into its owner's library.
  • If you own Green Sun's Zenith, but an opponent casts it (due to Knowledge Pool's effect, for example), that opponent searches their library for an appropriate creature card, then shuffles that library. That opponent then shuffles Green Sun's Zenith into your library. You won't shuffle any library in this case.
  • In most cases, if you own Green Sun's Zenith and cast it, you'll shuffle your library twice. In practice, shuffling once is sufficient, but effects that care about you shuffling your library (like Psychogenic Probe, for example) will see that you've shuffled twice.
  • Prices

    Seller Price
    Cardkingdom 27.99 USD
    Manapool 22.29 USD / 28.85 USD
    Tcgplayer 25.79 USD / 30.39 USD
    Cardmarket 18.11 EUR / 25.78 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a green creature card with mana value X or less, put it onto the battlefield, thenshuffleShuffleGreen Sun's Zenith into its owner's library.

    Summoner's Pact #234 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although originally printed with a characteristic-defining ability that defined its color, this card now has a color indicator. This color indicator can't be affected by text-changing effects (such as the one created by Crystal Spray), although color-changing effects can still overwrite it.
  • If Summoner's Pact is countered, the delayed triggered ability that threatens you with a game loss won't trigger at the beginning of your next upkeep.
  • Prices

    Seller Price
    Cardmarket 3.94 EUR / 15.67 EUR
    Cardkingdom 4.99 USD
    Tcgplayer / 12.93 USD 3.48 USD
    Manapool 4.16 USD / 16.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a green creature card, reveal it, put it into your hand, thenshuffle At the beginning of your next upkeep, pay . If you don't, you lose the game.