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"Find me cards equivalent to: Chamber of Manipulation"

Equivalent cards to Chamber of Manipulation (blue, Enchantment — Aura, enchants land, grants control effect) are extremely rare. However, here are the closest blue enchantment auras that grant a similar temporary creature control ability:
1. Chamber of Manipulation — your reference.
2. Willbreaker (not an Aura, but blue, creature, gains control when targeted)
3. Mind Control (Aura, permanent control, not temporary)
4. In Bolas's Clutches (Aura, permanent control, legendary)
5. Corrupted Conscience (Aura, permanent control, adds infect)

Note: There are no other blue Aura cards that enchant a land and grant a tap/discard effect for temporary control. The listed options are similar in that they give creature control, but not with the exact same mechanics as Chamber of Manipulation.

Found Cards

5 Results

Chamber of Manipulation

Corrupted Conscience

In Bolas's Clutches

Mind Control

Willbreaker

Chamber of Manipulation #76 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Remember that the creature does not gain Haste, so you can’t attack with that creature or use any ability with {T} in the activation cost during the turn you take control of it.
  • The creature does not untap if it is tapped.
  • Prices

    Seller Price
    Cardkingdom / 13.99 USD 1.29 USD
    Manapool 0.58 USD / 12.3 USD
    Cardmarket / 5.32 EUR 0.85 EUR
    Tcgplayer / 12.96 USD 1.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land Enchanted land has ",Discarda card: Gain control of target creature until end of turn."

    Corrupted Conscience #22 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • Multiple instances of infect on the same creature are redundant.
  • Prices

    Seller Price
    Tcgplayer 0.5 USD / 8.82 USD
    Cardkingdom / 6.99 USD 0.35 USD
    Cardmarket 0.63 EUR / 5.71 EUR
    Manapool 0.2 USD / 4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

    In Bolas's Clutches #54 Legendary Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Gaining control of a permanent doesn’t cause you to gain control of any Auras or Equipment attached to it. They’ll remain attached, but an Aura’s effect that affects “you” still affects its controller rather than you, the controller of an Equipment can move it during their next main phase, and so on.
  • If you control two In Bolas’s Clutches attached to two permanents with the same name, the “legend rule” applies to the enchanted permanents and to In Bolas’s Clutches at once. You can choose to keep the In Bolas’s Clutches that enchants the permanent you wish to keep.
  • If you control two or more permanents with the same name but only one is legendary, the “legend rule” doesn’t apply.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.18 USD
    Cardmarket 0.13 EUR / 0.35 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.43 USD 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant permanent You control enchanted permanent. Enchanted permanent is legendary.

    Mind Control #11 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.3 USD
    Cardmarket 0.31 EUR
    Tcgplayer 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature You control enchanted creature.

    Willbreaker #84 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Willbreaker leaves the battlefield, you no longer control it, and its control-change effect ends.
  • If another player gains control of Willbreaker, its control-change effect ends. Regaining control of Willbreaker won’t cause you to regain control of the creature.
  • If you lose control of Willbreaker before its ability resolves, you won’t gain control of the creature at all.
  • Prices

    Seller Price
    Cardmarket 2.03 EUR / 3.96 EUR
    Cardkingdom 2.99 USD / 7.99 USD
    Tcgplayer / 4.71 USD 1.95 USD
    Manapool 1.03 USD / 4.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control this creature.