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AI 🤖 Find me cards equivalent to: Champions from Beyond

There are no cards exactly equivalent to Champions from Beyond yet, as it is a unique card designed for Universes Beyond: Assassin’s Creed with effects related to being in the graveyard, hand, library, and exile.

Closest cards with similar color identity (all five colors) and broad interaction with other cards/zones include:

  • Mirror of the Forebears (artifact, but can copy creatures)
  • Morophon, the Boundless (five-color changeling, tribal support)
  • Jodah, Archmage Eternal (five-color payoff)
  • The First Sliver (five-color, cascade interaction)


Reason:
No exact match; these are five-color, high-synergy or interaction cards. Let me know if you want more specific interactions or specific card types!

Results:

Champions from Beyond #101 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Scry

    Rules

  • The second and third abilities of Champions from Beyond don't care what happens to those creatures after you attack with them. Once the second ability triggers, you'll scry 2 and then draw a card when it resolves even if one or more of those creatures left the battlefield or were otherwise removed from combat. Similarly, once the third ability triggers, those creatures will get +4/+4 when it resolves, even if one or more of those creatures left the battlefield. Any of those creatures that were removed from combat but are still on the battlefield will still get +4/+4.
  • While the second and third abilities of Champions from Beyond have "Party" in their flavor words, neither of them refer to a player's party (a mechanic from previous releases that also uses the term "full party").
  • Prices

    Seller Price
    Tcgplayer 0.92 USD / 1.3 USD
    Cardmarket 1.16 EUR / 2.08 EUR
    Cardkingdom 0.99 USD / 1.99 USD
    Manapool 0.98 USD / 1.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, create X 1/1 colorless Hero creature tokens. Light Party — Whenever you attack with four or more creatures, scry 2, then draw a card. Full Party — Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.

    Jodah, Archmage Eternal #509 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If you apply Jodah's alternative cost to a spell with {X} in its mana cost, X is 0.
  • If you cast a spell for which mana may be spent as though it were mana of any color, you may cast it for Jodah's alternative cost and still spend mana as though it were mana of any color.
  • Jodah's ability is an alternative cost to cast a spell. You can't combine this with other alternative costs, such as flashback. You can pay additional costs, such as kicker, in addition to this alternative cost.
  • Prices

    Seller Price
    Tcgplayer 12.89 USD
    Cardmarket 6.97 EUR / 7.23 EUR
    Manapool / 8.72 USD 8.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying You may pay rather than pay the mana cost for spells you cast.

    Mirror of the Forebears #54 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Mirror of the Forebears becomes a copy of a creature that itself has an ability that asks you to choose a creature type as it enters the battlefield and another ability that references “the chosen creature type,” that ability won’t have a choice made for it. You won’t use the type chosen for Mirror of the Forebears.
  • If Mirror of the Forebears becomes a copy of a legendary creature you control, you’ll put one of them into your graveyard.
  • If Mirror of the Forebears becomes a creature the same turn it enters the battlefield, you can’t attack with it or use any of its {T} abilities (if it gains any) unless it has haste.
  • If Mirror of the Forebears copies a creature that’s copying something else, it will become whatever the target is copying.
  • If an effect begins to apply to Mirror of the Forebears before it becomes a copy of another permanent, that effect will continue to apply. For example, if Mirror of the Forebears is activated twice in response to itself targeting first Spirit of the Hearth then Temur Sabertooth, the ability it has while it’s a copy of Temur Sabertooth can be activated and its effect will continue to apply while Mirror of the Forebears is a copy of Spirit of the Hearth.
  • If you activate the second ability of Mirror of the Forebears multiple times in a turn in response to itself, then each time one of those abilities resolves, it will overwrite whatever Mirror of the Forebears is copying. Mirror of the Forebears will wind up as a copy of the permanent targeted by the last ability to resolve. When the turn ends, all instances of the ability will wear off at the same time.
  • If you somehow control a Mirror of the Forebears with no chosen creature type, its activated ability can’t be activated.
  • Mirror of the Forebears becomes an artifact in addition to its other types. This is a copiable value that other effects may copy.
  • Mirror of the Forebears copies the printed values of the target creature, plus any copy effects that have been applied to it. It won’t copy counters on that creature or effects that have changed its power, toughness, types, color, or so on. Notably, it won’t copy effects that made the target creature become a creature.
  • Once the second ability of Mirror of the Forebears resolves, it no longer has that ability.
  • You can’t choose multiple creature types, such as “Cat Warrior.” A Cat Warrior is both a Cat and a Warrior. It’s affected by anything that affects either type and unaffected by things that affect non-Cat or non-Warrior creatures.
  • You must choose an existing creature type, such as Vampire or Cat. Card types such as “artifact” can’t be chosen.
  • Prices

    Seller Price
    Tcgplayer 1.73 USD
    Cardmarket 2.44 EUR / 0.2 EUR
    Cardkingdom 3.99 USD
    Manapool 1.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this artifact enters, choose a creature type. : Until end of turn, this artifact becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.

    Morophon, the Boundless #1 Legendary Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Changeling

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to other creatures you control of the chosen type may become lethal if Morophon leaves the battlefield during that turn.
  • Cost reduction effects are applied after other cost modifiers, so Morophon can reduce additional costs or alternative costs of spells of the chosen type.
  • If a spell has hybrid mana symbols in its mana cost, you choose which half you will be paying before determining the total cost. For example, if a spell of the chosen type costs {2}{W/U}{W/U}, you may choose for the cost to be {2}{W}{U} and then reduce it to {2}.
  • Morophon's effect reduces the total cost by up to one mana of each color. For example, if a spell of the chosen type costs {4}{R}{W}{W}, it will cost {4}{W} after applying Morophon's effect.
  • You must choose an existing creature type, such as Sliver or Warrior. Card types such as artifact, and supertypes such as legendary or snow, can't be chosen.
  • Prices

    Seller Price
    Tcgplayer 24.95 USD
    Cardmarket 21.87 EUR
    Cardkingdom 20.99 USD
    Manapool 23.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Changeling (This card is every creature type.) As Morophon enters, choose a creature type. Spells of the chosen type you cast cost less to cast. This effect reduces only the amount of colored mana you pay. Other creatures you control of the chosen type get +1/+1.

    The First Sliver #3 Legendary Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cascade

    Rules

  • If a spell has multiple instances of cascade (for example, if you cast a second The First Sliver), each instance of cascade triggers and resolves separately. The spell you cast due to the first cascade ability will go on the stack on top of the second cascade ability. That spell will resolve before you exile cards for the second cascade ability.
  • The First Sliver's last ability only applies while it's on the battlefield. If The First Sliver's own cascade ability lets you cast another Sliver card, that Sliver won't have cascade.
  • A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
  • Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
  • Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
  • If a spell with cascade is countered, the cascade ability will still resolve normally.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
  • The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
  • When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
  • You exile the cards face up. All players will be able to see them.
  • Prices

    Seller Price
    Tcgplayer 24.48 USD
    Cardmarket 28.3 EUR
    Cardkingdom 34.99 USD
    Manapool 27.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Sliver spells you cast have cascade.

    Champions from Beyond Enchantment Normal - ~$1.37

    Jodah, Archmage Eternal Legendary Creature — Human Wizard Normal - ~$8.91

    Mirror of the Forebears Artifact Normal - ~$1.95

    Morophon, the Boundless Legendary Creature — Shapeshifter Normal - ~$22.8

    The First Sliver Legendary Creature — Sliver Normal - ~$28.71

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