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4 Cards Found

AI 🤖 Find me cards equivalent to: Chaosphere

Equivalent cards to Chaosphere (red, changes flying/blocking):
1. Gravity Sphere (also changes flying but affects all creatures, not just blocking)
2. Magus of the Moat (white but same anti-flying idea—can't attack except flying)
3. Magus of the Arena (close in red, influences combat but not blocking specifically)

Closest in functionality in red: Only Chaosphere directly interacts with blocking/flying this way; others only address flying or blocking in broader ways. No exact red equivalent, but Gravity Sphere is nearest in spirit (though it's green).


Reason: Few red cards manipulate blocking/flying like Chaosphere.

Results:

Chaosphere #164 World Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Prices

    Seller Price
    Tcgplayer 7.21 USD
    Cardmarket 3.09 EUR
    Cardkingdom 5.99 USD
    Cardsphere 7.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures with flying can block only creatures with flying. Creatures without flying have reach. (They can block creatures with flying.)

    Gravity Sphere #151 World Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It removes Flying from all creatures on the battlefield when it enters and from each creature as that creature enters. It does not prevent the Flying ability being given to the creature *after* the Sphere is on the battlefield.
  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Prices

    Seller Price
    Tcgplayer 60.72 USD
    Cardmarket 45.28 EUR
    Cardkingdom 79.99 USD
    Cardsphere 58.29 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures lose flying.

    Magus of the Arena #115 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If an effect changes the targets of this ability, the second target can be changed to any creature the chosen opponent controls. The choice of opponent can't be changed.
  • If an effect changes the targets of this ability, the second target can be changed to any creature the chosen opponent controls. The choice of opponent can't be changed.
  • If either target leaves the battlefield before the ability resolves, the ability taps the remaining target, but no damage is dealt. If both targets leave the battlefield, the ability doesn't resolve.
  • Magus of the Arena's controller always chooses their creature first.
  • Tapped creatures can be targeted. Tapping them again will do nothing, but they'll still deal damage.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD
    Cardmarket 0.29 EUR / 0.1 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

    Magus of the Moat #12 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.79 USD / 46.49 USD
    Cardmarket 2.61 EUR / 8.75 EUR
    Cardkingdom 6.99 USD / 27.99 USD
    Cardsphere 5.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures without flying can't attack.

    Chaosphere World Enchantment Normal - ~$6.07

    Gravity Sphere World Enchantment Normal - ~$61.07

    Magus of the Arena Creature — Human Wizard Normal - ~$0.29

    Magus of the Moat Creature — Human Wizard Normal - ~$14.57

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