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"Find me cards equivalent to: Cherished Hatchling"

Equivalent cards to Cherished Hatchling (type: Creature — Dinosaur, color: G, with similar flash/casting/dino/fight effects) are:
1. Cherished Hatchling itself.
2. Ripjaw Raptor (Creature — Dinosaur, G, fight synergy via Enrage).
3. Marauding Raptor (Creature — Dinosaur, G, allows casting Dinos cheaper, triggers on Dino cast).
4. Vivien, Champion of the Wilds (allows creatures to be cast as though they had flash, not Dinosaur-specific).
5. Signal the Clans (G, lets you search for Dinosaurs at instant speed, not flash).

No true one-to-one equivalents: Cherished Hatchling is unique in granting Dinosaur spells flash and the fight effect on entry. Closest synergy is seen with cards that give Dinos flash (Vivien, Champion of the Wilds) or encourage fight/enrage (Ripjaw Raptor).

Found Cards

5 Results

Cherished Hatchling

Marauding Raptor

Ripjaw Raptor

Signal the Clans

Vivien, Champion of the Wilds

Cherished Hatchling #124 Creature — Dinosaur

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • During the turn Cherished Hatchling dies, you may cast any number of Dinosaurs as though they had flash.
  • For the triggered ability that the entering Dinosaur gains, if the target is illegal when it tries to resolve or if the Dinosaur that entered the battlefield has left the battlefield, no creature will deal or be dealt damage.
  • For the triggered ability that the entering Dinosaur gains, you choose a target when the ability goes on the stack, but you don't choose until that ability resolves whether those creatures fight.
  • If an effect refers to a "[subtype] spell" or "[subtype] card," it refers only to a spell or card that has that subtype. For example, March of the Drowned is a card that benefits Pirates and features Pirates in its illustration, but it isn't a Pirate card.
  • You must pay the costs for spells you cast this way. If there's an alternative cost you can pay instead of the mana cost for a Dinosaur spell, you may pay that cost instead.
  • Prices

    Seller Price
    Manapool / 0.39 USD 0.15 USD
    Tcgplayer / 0.5 USD 0.14 USD
    Cardkingdom 0.35 USD / 0.79 USD
    Cardmarket / 0.45 EUR 0.1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters, you may have it fight another target creature."

    Marauding Raptor #150p Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Effects that reduce the generic mana cost of a spell (such as that of Marauding Raptor) can't reduce that spell's colored mana requirements.
  • Marauding Raptor's cost reduction doesn't affect itself.
  • Prices

    Seller Price
    Manapool / 4.67 USD 1.17 USD
    Cardkingdom 2.79 USD / 5.99 USD
    Cardmarket / 1.58 EUR 1.23 EUR
    Tcgplayer / 5.2 USD 1.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature spells you cast cost less to cast. Whenever another creature you control enters, this creature deals 2 damage to it. If a Dinosaur is dealt damage this way, this creature gets +2/+0 until end of turn.

    Ripjaw Raptor #50 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If lethal damage is dealt to a creature with an enrage ability, that ability triggers. The creature with that enrage ability leaves the battlefield before that ability resolves, so it won't be affected by the resolving ability.
  • If multiple sources deal damage to a creature with an enrage ability at the same time, most likely because multiple creatures blocked that creature, the enrage ability triggers only once.
  • Prices

    Seller Price
    Cardmarket 1.87 EUR
    Manapool 0.57 USD
    Tcgplayer 1.03 USD
    Cardkingdom 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enrage — Whenever this creature is dealt damage, draw a card.

    Signal the Clans #194 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All players will see the card you put into your hand, if any.
  • If you don’t reveal three creature cards with different names, you’ll simply shuffle your library (including any cards you revealed).
  • Prices

    Seller Price
    Cardkingdom 0.79 USD / 4.99 USD
    Manapool 0.46 USD / 0.98 USD
    Cardmarket 0.52 EUR / 2.52 EUR
    Tcgplayer 0.47 USD / 3.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand.Shufflethe rest into your library.

    Vivien, Champion of the Wilds #519 Legendary Planeswalker — Vivien

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Vivien
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once you cast the creature card, it leaves exile. You can't cast it again if that card becomes exiled again.
  • While resolving Vivien's last ability, you must exile one of the three cards, even if none of them are creature cards. You may look at the exiled card at any time, even if it's not a creature card.
  • You must follow any applicable timing permissions and restrictions if you cast the exiled card. This means that if Vivien leaves the battlefield, you can't cast the creature spell as though it had flash unless another effect allows you to do so.
  • Prices

    Seller Price
    Manapool 8.28 USD
    Cardkingdom 4.99 USD
    Cardmarket 3.77 EUR
    Tcgplayer 6.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may cast creature spells as though they had flash.
    +1 Until your next turn, up to one target creature gains vigilance and reach.
    −2 Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.