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"Find me cards equivalent to: Chill"

Equivalent cards to Chill (Enchantment, Blue, Red spells cost more):
1. Curse of Exhaustion — It's White, but taxes opponent's spells.
2. Dovin's Acuity — White/Blue, not the same effect.
3. Frozen Aether — Blue, makes artifacts, creatures, and lands your opponents control enter tapped.
4. Sphere of Resistance — Colorless, makes all spells cost more.
5. Aura of Silence — White, taxes artifacts/enchantments.
6. Willbreaker — Blue, different effect.

Closest blue, enchantment, taxing effect is still Frozen Aether. Nothing is truly equivalent to Chill in mono-blue but Chill is the gold standard for hosing red spells in blue.

Found Cards

7 Results

Aura of Silence

Chill

Curse of Exhaustion

Dovin's Acuity

Frozen Aether

Sphere of Resistance

Willbreaker

Aura of Silence #B1 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Aura of Silence affects all opponents in a multiplayer game.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Artifact and enchantment spells your opponents cast cost more to cast. Sacrifice this enchantment:Destroytarget artifact or enchantment.

    Chill #4 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 27.81 EUR
    Cardkingdom 42.99 USD
    Tcgplayer 27.77 USD
    Manapool 25.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Red spells cost more to cast.

    Curse of Exhaustion #5 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Curse of Exhaustion will look at the entire turn to see if the enchanted player has cast a spell yet that turn, even if Curse of Exhaustion wasn’t on the battlefield when that spell was cast.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD / 3.99 USD
    Tcgplayer / 3.63 USD 0.37 USD
    Manapool 0.18 USD / 2.03 USD
    Cardmarket 0.6 EUR / 3.67 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Enchanted player can't cast more than one spell each turn.

    Dovin's Acuity #168 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The second ability of Dovin’s Acuity resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • The second ability of Dovin’s Acuity triggers only if it’s on the battlefield. It won’t return from your graveyard.
  • Prices

    Seller Price
    Cardmarket / 0.31 EUR 0.17 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.36 USD
    Tcgplayer 0.18 USD / 0.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, you gain 2 life and draw a card. Whenever you cast an instant spell during your main phase, you may return this enchantment to its owner's hand.

    Frozen Aether #54 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Does not affect cards that phase in.
  • It affects all opponents.
  • It applies to cards and tokens that are put onto the battlefield by an effect, as well as ones that are played from the player's hand.
  • The appropriate permanents enter tapped. They do not enter untapped and then immediately tap, therefore they do not trigger any effects due to tapping.
  • Prices

    Seller Price
    Tcgplayer / 14.97 USD 1.42 USD
    Cardmarket 0.71 EUR / 4.92 EUR
    Manapool 1.02 USD / 8.99 USD
    Cardkingdom 1.99 USD / 19.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Artifacts, creatures, and lands your opponents control enter tapped.

    Sphere of Resistance #1484 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It affects all players, including you.
  • Prices

    Seller Price
    Cardmarket 12.92 EUR / 14.59 EUR
    Cardkingdom 14.99 USD / 12.99 USD
    Manapool 12.72 USD
    Tcgplayer 13.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spells cost more to cast.

    Willbreaker #84 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Willbreaker leaves the battlefield, you no longer control it, and its control-change effect ends.
  • If another player gains control of Willbreaker, its control-change effect ends. Regaining control of Willbreaker won’t cause you to regain control of the creature.
  • If you lose control of Willbreaker before its ability resolves, you won’t gain control of the creature at all.
  • Prices

    Seller Price
    Cardkingdom / 7.99 USD 3.99 USD
    Manapool 1.47 USD / 4.82 USD
    Tcgplayer 1.8 USD / 4.46 USD
    Cardmarket 1.99 EUR / 3.95 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control this creature.