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"Find me cards equivalent to: Chimeric Idol"

Equivalent cards to Chimeric Idol (artifact, colorless, becomes a creature):
1. Mishra's Factory – Land; can become a 2/2 Assembly-Worker until end of turn.
2. Mutavault – Land; can become a 2/2 creature until end of turn.
3. Blinkmoth Nexus – Land; can become a 1/1 creature until end of turn.
4. Animated Artifact – Enchantment; animates an artifact to become an artifact creature.
5. Chimeric Mass – Artifact; can become an X/X artifact creature until end of turn.

All are colorless artifacts or lands that animate themselves or other artifacts.

Found Cards

6 Results

Blinkmoth Nexus

Chimeric Idol

Chimeric Mass

Mishra's Factory

Mutavault

Mutavault

Blinkmoth Nexus #48 Land

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Blinkmoth Nexus can be the target of its last ability after activating its middle ability. Activating it after it has blocked a creature won't remove it from combat or stop it from dealing and being dealt combat damage.
  • Prices

    Seller Price
    Tcgplayer 2.94 USD / 4.47 USD
    Manapool / 4.14 USD 2.65 USD
    Cardmarket 3.25 EUR / 5.4 EUR
    Cardkingdom / 5.99 USD 2.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. , : Target Blinkmoth creature gets +1/+1 until end of turn.

    Chimeric Idol #136 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Your lands are tapped as part of the effect, not part of the cost.
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Prices

    Seller Price
    Cardmarket 0.42 EUR / 4.8 EUR
    Cardkingdom / 8.99 USD 0.35 USD
    Manapool / 3.64 USD 0.21 USD
    Tcgplayer / 6.4 USD 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Tap all lands you control. This artifact becomes a 3/3 Turtle artifact creature until end of turn.

    Chimeric Mass #141 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activating the last ability while Chimeric Mass is a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
  • For example, say you activate the last ability of a Chimeric Mass with three charge counters on it. After it resolves, you cast Giant Growth targeting it. It’s now 6/6. Then Diminish (“Target creature becomes 1/1 until end of turn”) is cast targeting it. Once Diminish resolves, Chimeric Mass would be 4/4. Activating Chimeric Mass’s last ability a second time would make it 6/6 again until end of turn.
  • If the number of charge counters on Chimeric Mass changes while it is a creature, its power and toughness will change accordingly.
  • If you activate Chimeric Mass’s last ability while it has no charge counters on it, it will become a 0/0 creature and be put into its owner’s graveyard as a state-based action.
  • Prices

    Seller Price
    Manapool / 0.6 USD 0.15 USD
    Cardmarket / 0.49 EUR 0.22 EUR
    Tcgplayer / 0.71 USD 0.26 USD
    Cardkingdom / 0.79 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This artifact enters with X charge counters on it. : Until end of turn, this artifact becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

    Mishra's Factory #1994 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that becomes a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature. Notably, if you turn Mishra's Factory into a creature on the turn it entered the battlefield, you won't be able to then activate its first or last abilities.
  • After it becomes a creature, Mishra's Factory will still have all its abilities.
  • Prices

    Seller Price
    Cardmarket 1.69 EUR / 2.92 EUR
    Cardkingdom / 3.99 USD 2.79 USD
    Manapool / 3.53 USD 1.85 USD
    Tcgplayer 1.83 USD / 3.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. : Target Assembly-Worker creature gets +1/+1 until end of turn.

    Mutavault #11 Token Land

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: /
    Types:
  • Token
  • Land
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 3.49 USD
    Manapool 2.51 USD / 5.19 USD

    Legalities

    Text

    : Add . : This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.

    Mutavault #118 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although Mutavault has all creature types while it's animated, it does not have the changeling keyword ability.
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Prices

    Seller Price
    Tcgplayer 25.29 USD
    Cardkingdom 32.99 USD
    Cardmarket 14.14 EUR
    Manapool 14.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.