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AI 🤖 Find me cards equivalent to: Chromatic Lantern

Equivalent cards to Chromatic Lantern (colorless, mana fixing for any color):

  • Fellwar Stone: Taps for any color an opponent's land could produce.
  • Prismatic Geoscope: Taps for any color you have a basic land of (ETB tapped, needs counters).
  • The Celestus: Taps for any color, also has daybound/nightbound interactions.
  • Prophetic Prism: Fixes mana on ETB and filters mana.


Reason: These cards help fix mana similarly for any color in multicolor decks.

Results:

Chromatic Lantern #390z Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Lands you control won't lose any other abilities they had. They also won't gain or lose any land types.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lands you control have ": Add one mana of any color." : Add one mana of any color.

    Fellwar Stone #257 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • It only produces one mana even if the land can produce more than one.
  • The ability can be activated if the opponent has no lands that produce mana, but the effect will not be able to generate any mana.
  • This works even if the opponent's lands are tapped. It only checks what kinds of mana can be produced, not if the abilities that produce them are usable right now.
  • Fellwar Stone checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. For example, Vivid Crag has the ability "{T}, Remove a charge counter from Vivid Crag: Add one mana of any color." If an opponent controls Vivid Crag and you control Fellwar Stone, you can tap Fellwar Stone for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.
  • Fellwar Stone doesn't care about any restrictions or riders your opponents' lands (such as Ancient Ziggurat or Hall of the Bandit Lord) put on the mana they produce. It just cares about colors of mana.
  • The colors of mana are white, blue, black, red, and green. Fellwar Stone can't be tapped for colorless mana, even if a land an opponent controls could produce colorless mana.
  • When determining what colors of mana your opponents' lands could produce, take into account any applicable replacement effects that would apply to those lands' mana abilities (such as Contamination's effect, for example). If there is more than one, consider them in any possible order.
  • Prices

    Seller Price
    Tcgplayer 1.11 USD
    Cardmarket 1.12 EUR
    Cardkingdom 1.99 USD
    Cardsphere 1.38 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color that a land an opponent controls could produce.

    Prismatic Geoscope #55 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • How many lands you control of a particular basic land type is irrelevant to a domain ability, as long as that number is greater than zero. As far as domain is concerned, ten Forests are the same as one Forest.
  • Most nonbasic lands don't have basic land types, even if they produce colored mana. For example, Caves of Koilos is neither a Plains nor a Swamp.
  • Prismatic Geoscope can't produce colorless mana.
  • Some nonbasic lands do have basic land types. Domain abilities don't count the number of lands you control—they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, a Blood Crypt, and a Forest, you'll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out.
  • The colors of mana that Prismatic Geoscope can produce aren't related to the specific basic land types among lands you control. For example, if you control a Plains and an Island, you can activate Prismatic Geoscope's ability to add {R}{G}.
  • To determine the number of basic land types among lands you control, look for the Plains, Island, Swamp, Mountain, and Forest subtypes among the lands you control. Count each subtype that appears one or more times toward the number of basic land types among lands you control. This number can't exceed five.
  • You can activate Prismatic Geoscope's mana ability if you have no basic land types among lands you control, but it won't produce any mana.
  • Prices

    Seller Price
    Tcgplayer 1.14 USD
    Cardmarket 0.69 EUR
    Cardkingdom 1.99 USD
    Cardsphere 1.09 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This artifact enters tapped. Domain — : Add X mana in any combination of colors, where X is the number of basic land types among lands you control.

    Prophetic Prism #238 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.1 USD
    Cardmarket 0.03 EUR / 0.07 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.06 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters, draw a card. , : Add one mana of any color.

    The Celestus #94086 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
  • Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
  • If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
  • If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
  • If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
  • If you choose to draw a card with The Celestus but some effect replaces that card draw with something else, you will still have to discard a card.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If it's neither day nor night, it becomes day as The Celestus enters. : Add one mana of any color. , : If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do,discarda card.

    Chromatic Lantern Artifact Normal

    Fellwar Stone Artifact Normal - ~$1.4

    Prismatic Geoscope Artifact Normal - ~$1.23

    Prophetic Prism Artifact Normal - ~$0.16

    The Celestus Legendary Artifact Normal

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