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"Find me cards equivalent to: Cindervines"

Equivalent cards to Cindervines in green and red enchantments that punish spells or interact with artifacts/enchantments:

  • Cindervines (your original card)
  • Destructive Revelry (not an enchantment, but similar: destroys artifact/enchantment & deals 2 damage)
  • Rampaging Ferocidon (not an enchantment, similar punisher, deals 1 when creature enters for opp.)
  • Electrostatic Field (not an enchantment, deals 1 damage when you cast instant/sorcery)
  • Leyline of Punishment (red enchantment that affects players’ lifegain)

There are no direct equivalents as an enchantment in GR with both triggered damage and artifact/enchantment removal in one card like Cindervines. The design is unique but the above are closest in function or color.

Found Cards

5 Results

Cindervines

Destructive Revelry

Electrostatic Field

Leyline of Punishment

Rampaging Ferocidon

Cindervines #360 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Cindervines can be the target of its own activated ability. The ability won't resolve since it won't have a legal target, and no player will be dealt damage, but this does allow you to sacrifice Cindervines without anything else to target if you want to.
  • Cindervines's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If the target permanent is an illegal target by the time Cindervines's activated ability tries to resolve, the ability doesn't resolve. No player is dealt damage. If the target is legal but not destroyed (most likely because it has indestructible), its controller is dealt damage.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD / 0.49 USD
    Manapool 0.36 USD / 0.32 USD
    Cardmarket 0.21 EUR / 0.62 EUR
    Tcgplayer 0.21 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player. ,Sacrificethis enchantment:Destroytarget artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.

    Destructive Revelry #66 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You must target an artifact or enchantment to cast Destructive Revelry. If that artifact or enchantment is an illegal target when Destructive Revelry tries to resolve, it won't resolve and none of its effects will happen. No damage will be dealt. However, if Destructive Revelry resolves and the artifact or enchantment isn't destroyed (perhaps because it has indestructible), damage will be dealt.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.36 EUR
    Tcgplayer 0.34 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

    Electrostatic Field #164 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • Electrostatic Field's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • In a Two-Headed Giant game, Electrostatic Field's triggered ability causes the opposing team to lose 2 life.
  • Prices

    Seller Price
    Cardkingdom 2.99 USD
    Manapool 1.35 USD
    Tcgplayer 5.53 USD
    Cardmarket 1.47 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

    Leyline of Punishment #148 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Damage prevention shields don't have any effect. If a prevention effect has an additional effect, the additional effect will still work (if possible). Spells that create prevention effects can still be cast, and abilities that create prevention effects can still be activated.
  • Effects that replace an event with gaining life (like Words of Worship's effect does) will end up replacing the event with nothing.
  • Effects that replace or redirect damage without using the word "prevent" are not affected by Leyline of Punishment.
  • Effects that would replace gaining life with some other effect won't be able to do anything because it's impossible for players to gain life.
  • If a cost includes life gain (like Invigorate's alternative cost does), that cost can't be paid.
  • If a creature is dealt lethal damage, it can still regenerate. If it does, the damage marked on it will be removed from it.
  • If an effect says to set a player's life total to a certain number, and that number is higher than the player's current life total, that part of the effect won't do anything. (If the number is lower than the player's current life total, the effect will work as normal.)
  • Spells and abilities that would normally cause a player to gain life still resolve, but the life-gain part simply has no effect.
  • Static abilities that prevent damage (including protection abilities) don't do so. If they have additional effects that don't depend on the amount of damage prevented, those additional effects will still work. Such effects are applied only once per source of damage.
  • A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
  • Prices

    Seller Price
    Cardkingdom 3.49 USD / 11.99 USD
    Cardmarket / 5.01 EUR 1.2 EUR
    Tcgplayer / 15.99 USD 3.29 USD
    Manapool / 6.15 USD 2.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If this card is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented.

    Rampaging Ferocidon #8 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • If an effect says to set a player's life total to a number that's higher than the player's current life total while Rampaging Ferocidon is on the battlefield, the player's life total doesn't change.
  • If another creature enters the battlefield at the same time as Rampaging Ferocidon, its last ability triggers.
  • Rampaging Ferocidon's last ability triggers whenever any player has a creature enter the battlefield, including you.
  • Spells and abilities that cause players to gain life still resolve while Rampaging Ferocidon is on the battlefield. No player will gain life, but any other effects of that spell or ability will happen.
  • Prices

    Seller Price
    Cardkingdom / 6.99 USD 5.49 USD
    Tcgplayer 3.95 USD / 4.53 USD
    Cardmarket / 8.49 EUR 3.07 EUR
    Manapool / 4.62 USD 2.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Players can't gain life. Whenever another creature enters, this creature deals 1 damage to that creature's controller.