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"Find me cards equivalent to: Cloak and Dagger, Entwined"

Equivalent cards to Cloak and Dagger (Legendary Creature — Human Hero, B/W, deathtouch, lifelink, hand/creature exile):
1. Kaya, Orzhov Usurper — exiles cards from hand and graveyard, W/B.
2. Kambal, Consul of Allocation — W/B legend with a disruptive effect, life drain.
3. Teyo, Geometric Tactician — while not exile, interacts with opponent and includes white/black control elements.
4. Angrath, the Flame-Chained — black creature exile from hand (but is R/B).
5. Anguished Unmaking — B/W exile removal (not a creature, but fits the exile effect).
6. Fiend Hunter — white exile creature until leaves field.
7. Elite Spellbinder — white, exiles cards from hand until plays, similar mechanic.
8. Kaya's Guile — Orzhov colors, exiling, and drain effects.


Reason:
There are no exact matches for your specific custom attributes, but each above offers some combination of exile, disruption, lifelink, or deathtouch in B/W legends. Cloak and Dagger is included per your search.

Found Cards

9 Results

Angrath, the Flame-Chained

Anguished Unmaking

Cloak and Dagger

Elite Spellbinder

Fiend Hunter

Kambal, Consul of Allocation

Kaya's Guile

Kaya, Orzhov Usurper

Teyo, Geometric Tactician

Angrath, the Flame-Chained #398 Legendary Planeswalker — Angrath

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Angrath
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Angrath’s first ability causes each opponent to lose 2 life even if some or all of those players were unable to discard a card.
  • In a Two-Headed Giant game, Angrath’s first ability causes the opposing team to lose 4 life, and each player on that team discards a card. His last ability causes the opposing team to lose life equal to the number of cards in both graveyards.
  • Whether the target creature has mana value 3 or less is checked only as the delayed triggered ability from Angrath’s second ability resolves during the end step.
  • You can target and gain control of an untapped creature with Angrath’s second ability. You can also untap a creature you already control and give it haste.
  • Prices

    Seller Price
    Manapool / 3.21 USD 3.21 USD
    Cardkingdom 4.49 USD / 5.49 USD
    Tcgplayer / 3.39 USD 3.09 USD
    Cardmarket / 2.88 EUR 3.37 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Each opponent discards a card and loses 2 life.
    −3 Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.Sacrificeit at the beginning of the next end step if it has mana value 3 or less.
    −8 Each opponent loses life equal to the number of cards in their graveyard.

    Anguished Unmaking #293 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target nonland permanent is an illegal target as Anguished Unmaking tries to resolve, it won't resolve and none of its effects will happen. You won't lose 3 life.
  • Prices

    Seller Price
    Manapool 1.03 USD
    Cardmarket 1.79 EUR
    Cardkingdom 2.49 USD
    Tcgplayer 1.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target nonland permanent. You lose 3 life.

    Cloak and Dagger #141 Kindred Artifact — Rogue Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Kindred
  • Artifact
  • SubTypes:
  • Rogue
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Each of these Equipment has a triggered ability that says "Whenever a [creature type] creature enters, you may attach [this Equipment] to it." This triggers whenever any creature of the specified creature type enters, no matter who controls it. You may attach your Equipment to another player's creature this way, even though you can't do so with the equip ability.
  • Each of these Equipment has two subtypes listed on its type line. The first one is a creature type, which in this case is also a subtype of kindred. The second one is Equipment, which is a subtype of artifact.
  • If you attach an Equipment you control to another player's creature, you retain control of the Equipment, but you don't control the creature. Only you can activate the Equipment's equip ability, and if the Equipment's ability triggers again, you choose whether to move the Equipment. Only the creature's controller can activate any activated abilities the Equipment grants to the creature, and "you" in any abilities granted to the creature refers to that player.
  • Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.
  • This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.
  • While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.
  • Prices

    Seller Price
    Manapool / 7.28 USD 0.96 USD
    Cardkingdom / 4.99 USD 1.99 USD
    Cardmarket / 3.72 EUR 0.85 EUR
    Tcgplayer 1.41 USD / 8.75 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters, you may attach this Equipment to it. Equip

    Elite Spellbinder #17 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If the exiled card is a modal double-faced card and its back face is a land, its owner may play it as a land. (Note that if the front face is also a land, you couldn’t have exiled it to begin with.)
  • Playing the exiled card follows all normal timing restrictions.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.49 USD
    Tcgplayer 0.24 USD / 0.33 USD
    Cardmarket 0.38 EUR / 0.78 EUR
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.

    Fiend Hunter #7137 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Fiend Hunter leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the target creature indefinitely. This is different from abilities on other cards that exile a permanent "until" something happens.
  • If a token is exiled this way, it won't return to the battlefield.
  • In a multiplayer game, if you lose the game, the creature exiled with Fiend Hunter remains exiled indefinitely. This is also different from abilities on other cards that exile a permanent "until" something happens.
  • Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
  • Prices

    Seller Price
    Cardkingdom 2.29 USD
    Cardmarket 0.95 EUR
    Tcgplayer 0.65 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

    Kambal, Consul of Allocation #513 Legendary Creature — Human Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature spell is a spell that isn't a creature at all. An artifact creature spell isn't a noncreature spell. Lands are never spells.
  • Kambal's ability resolves before the spell that caused it to trigger.
  • Prices

    Seller Price
    Cardmarket 22.36 EUR / 14.74 EUR
    Cardkingdom 23.99 USD
    Manapool 22.88 USD / 22.88 USD
    Tcgplayer 24.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.

    Kaya's Guile #205 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Entwine

    Rules

  • A creature sacrificed for the first mode of Kaya’s Guile will be exiled if it ends up in an opponent’s graveyard and the second mode was also chosen.
  • As the first mode is performed, first the opponent whose turn it is (or, if it’s not an opponent’s turn, the next opponent in turn order) chooses a creature they control, then each other opponent in turn order does the same, knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time.
  • Each chosen mode is performed in the order specified. Abilities that trigger while one mode is being performed won’t be put onto the stack until Kaya’s Guile has finished resolving.
  • If Kaya’s Guile isn’t entwined, you must choose two different modes.
  • Prices

    Seller Price
    Cardkingdom / 9.99 USD 1.99 USD
    Manapool / 4.68 USD 1.38 USD
    Cardmarket 1.32 EUR / 5.85 EUR
    Tcgplayer / 4.69 USD 1.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Each opponent sacrifices a creature of their choice. • Exile all opponents' graveyards. • Create a 1/1 white and black Spirit creature token with flying. • You gain 4 life. Entwine (Choose all if you pay the entwine cost.)

    Kaya, Orzhov Usurper #194 Legendary Planeswalker — Kaya

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Kaya
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a permanent has {X} in its mana cost, X is considered to be 0.
  • Kaya's last ability causes you to gain life equal to the number of cards the target player owns in exile, even if an effect causes her to deal more or less than that amount of damage to that player.
  • Tokens that aren't a copy of something else don't have a mana cost. Anything without a mana cost normally has a mana value of 0.
  • Prices

    Seller Price
    Cardmarket 0.25 EUR / 0.74 EUR
    Tcgplayer / 0.37 USD 0.4 USD
    Cardkingdom / 0.49 USD 0.59 USD
    Manapool 0.19 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.
    −1 Exile target nonland permanent with mana value 1 or less.
    −5 Kaya deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.

    Teyo, Geometric Tactician #725 Legendary Planeswalker — Teyo

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Teyo
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If Teyo, Geometric Tactician's last ability and another similar effect disagree on which direction three or more players may attack, players can't attack at all.
  • In a multiplayer game, players may use any mutually agreeable method to determine seating order after they've chosen decks but before the game begins. If players can't agree, they should be seated randomly.
  • Teyo, Geometric Tactician's last ability affects only what players and planeswalkers each player may attack. It doesn't affect what players may be targeted by spells or abilities or other interactions.
  • Teyo, Geometric Tactician's last ability doesn't affect creatures that enter the battlefield attacking.
  • Prices

    Seller Price
    Tcgplayer 9.27 USD
    Cardmarket / 5.5 EUR 7.4 EUR
    Cardkingdom 13.99 USD
    Manapool 8.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Teyo enters, create a 0/4 white Wall creature token with defender and flying.
    +1 You and target opponent each draw a card.
    −2 Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.