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5 Cards Found

AI 🤖 Find me cards equivalent to: Clockwork Beetle

Equivalent cards to Clockwork Beetle (colorless, artifact creature with +1/+1 counters):
1. Arcbound Worker – Also 1/1, enters with a +1/+1 counter, modular
1. 2. Arcbound Slith – 1/1, enters with a counter, similar grows with damage.
3. Clockwork Hydra – Larger, but same clockwork mechanic.
4. Steel Overseer – Not identical, but interacts with +1/+1 counters on artifact creatures.


Reason:
All are colorless artifact creatures that use +1/+1 counters.

Results:

Arcbound Slith #DST-102 Artifact Creature — Slith

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 0/0
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Slith
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Modular

    Rules

  • If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.36 USD
    Cardmarket 0.3 EUR
    Cardkingdom 1.29 USD
    Manapool 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature deals combat damage to a player, put a +1/+1counteron it. Modular 1 (This creature enters with a +1/+1counteron it. When it dies, you may put its +1/+1 counters on target artifact creature.)

    Arcbound Worker #40 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 0/0
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Modular

    Rules

  • If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD
    Cardmarket 0.24 EUR
    Cardkingdom 0.69 USD
    Manapool 0.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Modular 1 (This creature enters with a +1/+1counteron it. When it dies, you may put its +1/+1 counters on target artifact creature.)

    Clockwork Beetle #153 Artifact Creature — Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 0/0
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 0.49 USD
    Cardmarket 0.11 EUR / 0.36 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with two +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1counterfrom it at end of combat.

    Clockwork Hydra #264 Artifact Creature — Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 0/0
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Clockwork Hydra leaves the battlefield while its trigger is on the stack, you can't remove a +1/+1 counter from it, so it won't deal damage.
  • If the chosen target is an illegal target by the time Clockwork Hydra's triggered ability tries to resolve, the ability doesn't resolve. You don't remove a counter from Clockwork Hydra.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.3 USD
    Cardmarket 0.09 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Manapool 0.15 USD / 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with four +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1counterfrom it. If you do, it deals 1 damage to any target. : Put a +1/+1counteron this creature.

    Steel Overseer #144 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Steel Overseer's ability puts a +1/+1 counter on each artifact creature you control, including Steel Overseer.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardmarket 0.4 EUR
    Cardkingdom 0.69 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Put a +1/+1counteron each artifact creature you control.

    Arcbound Slith Artifact Creature — Slith Normal - ~$0.58

    Arcbound Worker Artifact Creature — Construct Normal - ~$0.39

    Clockwork Beetle Artifact Creature — Insect Normal - ~$0.3

    Clockwork Hydra Artifact Creature — Hydra Normal - ~$0.29

    Steel Overseer Artifact Creature — Construct Normal - ~$0.37

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