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"Find me cards equivalent to: Cloud, Ex-SOLDIER"

Equivalent cards to Cloud, Ex-SOLDIER (colors: Green, Red, White; abilities: haste, equipment interaction, card draw, treasures):
1. Wyleth, Soul of Steel: Same colors. Draws cards when attacking with Equipment attached.
2. Akiri, Fearless Voyager: Same colors. Grants card draw for attacking equipped creatures.
3. Sram, Senior Edificer: Draws cards when casting Equipment; not a direct parallel but very synergistic.
4. Reyav, Master Smith: Same colors. Triggers on equipped creature attacking, but gives double strike instead of card draw or treasure.

All above cards reward Equipment strategies and have similar color identity, like Cloud, Ex-SOLDIER. None replicate all effects exactly, but cover the mechanics (haste, equip synergy, card draw, treasures).

Found Cards

5 Results

Akiri, Fearless Voyager

Cloud, Ex-SOLDIER

Reyav, Master Smith

Sram, Senior Edificer

Wyleth, Soul of Steel

Akiri, Fearless Voyager #365 Legendary Creature — Kor Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Kor
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Akiri's first ability has you draw just one card per player you attack with an equipped creature, no matter how many equipped creatures you attack them with beyond the first and no matter how many Equipment that creature's carrying beyond the first.
  • If the creature is already tapped, it just gains indestructible until end of turn.
  • The Equipment that's unattached remains on the battlefield.
  • You choose which Equipment to unattach as Akiri's second ability resolves. Unattaching an Equipment from a creature won't affect other Equipment attached to that creature. No player can take actions between the time you unattach that Equipment and the time that the creature becomes tapped and gains indestructible.
  • Equipped creatures attacking a planeswalker or battle won't cause Akiri's first ability to trigger.
  • Prices

    Seller Price
    Cardkingdom 2.49 USD / 4.49 USD
    Manapool / 3.67 USD 1.89 USD
    Tcgplayer 3.38 USD / 4.25 USD
    Cardmarket 2.88 EUR / 3.01 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you attack a player with one or more equipped creatures, draw a card. : You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

    Cloud, Ex-SOLDIER #210 Legendary Creature — Human Soldier Mercenary

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Mercenary
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Haste

    Rules

  • You can't use Cloud's second ability to try to attach an Equipment to Cloud if that Equipment can't legally be attached to Cloud.
  • Prices

    Seller Price
    Tcgplayer 331.71 USD
    Cardmarket 286.8 EUR
    Manapool 340.73 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.

    Reyav, Master Smith #122 Legendary Creature — Dwarf Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature you control that's enchanted and equipped attacks, Reyav's ability will trigger only once for that creature. (Don't worry. Multiple instances of double strike are redundant. You're not missing much.)
  • The creature needs to be enchanted or equipped at the moment it's declared as an attacker to cause Reyav's ability to trigger. If the creature is no longer enchanted or equipped (or no longer attacking) as the ability tries to resolve, the ability still resolves.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket 0.26 EUR
    Manapool / 0.22 USD 0.22 USD
    Tcgplayer 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

    Sram, Senior Edificer #176 Legendary Creature — Dwarf Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Sram's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Cardmarket 0.43 EUR
    Manapool 0.3 USD
    Tcgplayer 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

    Wyleth, Soul of Steel #362 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • The number of Auras and Equipment attached to Wyleth is determined as its triggered ability resolves. If Wyleth is no longer on the battlefield at that time, its last existence on the battlefield is checked to determine the number of Auras and Equipment attached to it.
  • Prices

    Seller Price
    Cardmarket / 3.02 EUR 3.15 EUR
    Tcgplayer 2.84 USD
    Cardkingdom 3.99 USD
    Manapool 2.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever Wyleth attacks, draw a card for each Aura and Equipment attached to it.