🤖 ManaHive AI
Cards similar to Cloud Cover (U, W Enchantment, protection from targeting):
1. Telepathy (U, Enchantment, but only gives info, not the same effect)
2. Asceticism (G, Enchantment, similar but not U/W)
3. Turtle Shieldmate (W/U, not an enchantment)
4. Eerie Interlude (W, temporary protection, not an enchantment)
5. Guardian of Faith (W, not an enchantment)
6. Flickerform (W, Enchantment, targets only one permanent)
7. Teferi's Protection (W, not an enchantment)
Most similar in function is Cloud Cover itself; very few enchantments in U/W give broad repeatable protection from targeting beyond hexproof/indestructible. Sakashima's Will and Marchesa's Decree offer political deterrents but not the same effect. Closest U/W alternate is to use flicker/protection spells, but not enchantments matching Cloud Cover.
9 Results
Asceticism
Cloud Cover
Eerie Interlude
Flickerform
Guardian of Faith
Marchesa's Decree
Sakashima's Will
Teferi's Protection
Telepathy
Asceticism #SOM-110 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 5 |
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| Layout: | Normal |
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Creatures you control have hexproof.Cloud Cover #98 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.Eerie Interlude #16 Instant
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.Flickerform #11 Enchantment — Aura
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| Rarity: | Rare |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Enchant creatureGuardian of Faith #18p Creature — Spirit Knight
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 3/2 |
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| Layout: | Normal |
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Flash Vigilance When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)Marchesa's Decree #44 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
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| Layout: | Normal |
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When this enchantment enters, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.Sakashima's Will #91 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Choose one. If you control a commander as you cast this spell, you may choose both instead. • Target opponent chooses a creature they control. You gain control of it. • Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.Teferi's Protection #7 Instant
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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| EDH Bracket Attr: | Game Changer |
| Layout: | Normal |
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Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.Telepathy #102 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
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| Layout: | Normal |
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