🤖 ManaHive AI
"Find me cards equivalent to: Colfenor's Plans"
Equivalent cards to Colfenor's Plans (type: Enchantment, color: Black, with similar exile-and-cast mechanics and/or restrictions) are:
1. Spellweaver Volute — Also lets you cast exiled cards, but attaches to an instant in your graveyard.
2. Lich's Mastery — Powerful Black enchantment with extreme restrictions, but different exile play pattern.
3. Duskmantle Seer — Also Black, related to card advantage/disadvantage but not exile or enchantment type.
Closest functional B enchantments with exile-and-play:
- Hostage Taker (creature, not enchantment, but lets you cast exiled cards)
- Narset, Parter of Veils (not an enchantment but related draw restriction explorer)
In summary, Colfenor's Plans is very unique in Black enchantments combining exile, play-from-exile, and heavy restrictions. There are no direct Black enchantment equivalents, but Lich's Mastery is the closest restricting Black enchantment.
Found Cards
6 Results
Colfenor's Plans
Duskmantle Seer
Hostage Taker
Lich's Mastery
Narset, Parter of Veils
Spellweaver Volute
Colfenor's Plans #106 Enchantment
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
When this enchantment enters, exile the top seven cards of your library face down. You may look at the cards exiled with this enchantment, and you may play lands and cast spells from among those cards. Skip your draw step. You can't cast more than one spell each turn.Duskmantle Seer #159 aka. Party Bob Creature — Vampire Wizard
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Mythic |
| Converted Cost: | 4 |
| Power/Toughness: | 4/4 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Flying
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Flying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.Hostage Taker #231 Creature — Human Pirate
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 2/3 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.Lich's Mastery #98s Legendary Enchantment
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 6 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Hexproof
Rules
Text
Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.Narset, Parter of Veils #2397 Legendary Planeswalker — Narset
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
Each opponent can't draw more than one card each turn.−2 Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Spellweaver Volute #59 Enchantment — Aura
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Enchant
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage