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"Find me cards equivalent to: Collective Brutality"

Equivalent cards to Collective Brutality (black sorceries with some combination of hand disruption, creature removal, and life drain):
1. Duress (Hand disruption)


  • Reason: Reveals and lets you discard a noncreature, nonland card from opponent's hand.
    2. Cabal Therapy (Hand disruption)

  • Reason: Makes opponent reveal hand and discard chosen card, with flashback for recursion.
    3. Sign in Blood (Life drain, indirect)

  • Reason: Target player draws cards and loses life—uses life totals, though upside down.
    4. Tendrils of Corruption (Life drain & removal)

  • Reason: Removes a creature and gains you life, though it's not hand discard.

No single card matches all three modes and escalate, but these cover its major effects and are black sorceries. Collective Brutality remains unique for its flexibility and escalate mechanic.

Found Cards

5 Results

Cabal Therapy

Collective Brutality

Duress

Sign in Blood

Tendrils of Corruption

Cabal Therapy #12 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • You name the card as Cabal Therapy resolves, not as you cast it. Then the targeted player reveals their hand and discards if appropriate. No player may choose to take actions between you naming the card and the targeted player revealing and discarding.
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it’s legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you’re paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • “Flashback [cost]” means “You may cast this card from your graveyard by paying [cost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”
  • Prices

    Seller Price
    Cardmarket 3.14 EUR
    Cardkingdom 6.99 USD
    Manapool 6.22 USD
    Tcgplayer 4.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Collective Brutality #85s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escalate

    Rules

  • Additional costs don’t affect a spell’s mana value.
  • Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
  • If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
  • If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
  • If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
  • You can’t choose any one mode multiple times.
  • You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
  • Prices

    Seller Price
    Tcgplayer 2.54 USD
    Cardmarket 5.21 EUR / 2.31 EUR
    Manapool 2.32 USD
    Cardkingdom 2.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.

    Duress #17 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 21.51 USD
    Cardkingdom 32.99 USD
    Tcgplayer 19.38 USD
    Cardmarket 24.1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

    Sign in Blood #32 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 2.44 USD 3.92 USD 3.38 USD
    Cardkingdom 5.99 USD 6.99 USD 3.99 USD
    Cardmarket 1.71 EUR / 3.57 EUR
    Tcgplayer 4.3 USD 3.01 USD 4.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player draws two cards and loses 2 life.

    Tendrils of Corruption #136 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature is an illegal target by the time Tendrils of Corruption tries to resolve, the spell doesn't resolve. You don't gain X life.
  • Prices

    Seller Price
    Cardmarket 0.11 EUR / 1.2 EUR
    Manapool 0.16 USD / 1.65 USD
    Cardkingdom / 1.49 USD 0.35 USD
    Tcgplayer 0.18 USD / 1.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.