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AI 🤖 Find me cards equivalent to: Collective Unconscious

Equivalent cards to Collective Unconscious (green, draw for creatures you control):

  • Shamanic Revelation (draw for creatures you control, with upside if you have big creatures)
  • Rishkar's Expertise (draw cards equal to the highest power among creatures you control, plus free spell cast)
  • Regal Force (creature, draw for each green creature you control)
  • Garruk, Primal Hunter (planeswalker, -3 ability: draw cards equal to the biggest creature you control)

All are green, all draw based on creatures you control.

Results:

Collective Unconscious #238 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.42 USD / 4.62 USD
    Cardmarket 0.54 EUR / 5.77 EUR
    Cardkingdom 1.29 USD / 15.99 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card for each creature you control.

    Garruk, Primal Hunter #190 Legendary Planeswalker — Garruk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Garruk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • For Garruk’s second ability, the greatest power among creatures you control is determined when that ability begins resolving.
  • For Garruk’s third ability, the number of Wurm tokens you put onto the battlefield is determined when that ability begins resolving.
  • If the greatest power among creatures you control is 0 or less, you’ll draw no cards. You won’t discard any cards this way.
  • Prices

    Seller Price
    Tcgplayer 1.56 USD
    Cardmarket 1.35 EUR
    Cardkingdom 3.49 USD
    Manapool 1.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Create a 3/3 green Beast creature token.
    −3 Draw cards equal to the greatest power among creatures you control.
    −6 Create a 6/6 green Wurm creature token for each land you control.

    Regal Force #24 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Regal Force is still on the battlefield as its triggered ability resolves, its ability will count itself.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, draw a card for each green creature you control.

    Rishkar's Expertise #123s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A card's mana value is determined solely by the mana symbols printed in its upper right corner. The mana value is the total amount of mana in that cost, regardless of color. For example, a card with mana cost {1}{U}{U} has mana value 3. Ignore any alternative costs, additional costs, cost increases, or cost reductions that could apply to it. A card with no mana cost has a mana value of 0.
  • Any triggered abilities that trigger while performing the Expertise spell's first effect won't be put onto the stack until after you're done casting your free spell. They're put onto the stack at the same time as any abilities that triggered while casting that spell regardless of the order in which those abilities triggered.
  • Effects that allow you to "cast" a card don't allow you to play a land card.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs, such as emerge costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Cathartic Reunion, you must pay those to cast the card.
  • If you control no creatures with power greater than 0 as Rishkar's Expertise resolves, you draw no cards, but you may cast a card with mana value 5 or less from your hand without paying its mana cost.
  • The greatest power among creatures you control is determined as Rishkar's Expertise resolves.
  • While you're casting your free spell, the Expertise spell is still on the stack. It will be put into its owner's graveyard after the free spell is cast. The free spell can't target the Expertise card in your graveyard. It can target the Expertise spell on the stack, but the Expertise spell will become an illegal target before the free spell resolves.
  • You may cast one of the cards drawn by Rishkar's Expertise's first effect while performing its second effect.
  • The mana value of a split card is determined by the combined mana cost of its two halves. If an expertise spell allows you to cast a split card, you may cast either half or, if that split card has fuse, both halves.
  • Prices

    Seller Price
    Tcgplayer 11.55 USD
    Cardmarket 5.07 EUR
    Cardkingdom 8.49 USD
    Manapool 6.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

    Shamanic Revelation #138p Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • After you draw cards while Shamanic Revelation is resolving, nothing else can happen before you gain the appropriate amount of life. Notably, abilities that trigger when you draw cards won't be put onto the stack until after you've gained life.
  • Prices

    Seller Price
    Tcgplayer 3.09 USD / 5.46 USD
    Cardmarket 0.69 EUR / 1.17 EUR
    Cardkingdom 5.99 USD / 10.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

    Collective Unconscious Sorcery Normal - ~$4.16

    Garruk, Primal Hunter Legendary Planeswalker — Garruk Normal - ~$2

    Regal Force Creature — Elemental Normal

    Rishkar's Expertise Sorcery Normal - ~$7.98

    Shamanic Revelation Sorcery Normal - ~$4.57

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