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3 Cards Found

AI 🤖 Find me cards equivalent to: Collision

Cards equivalent to Collision (specifically the Collision half, a red instant dealing damage to a flying creature) are:

  • Burn the Impure (red, instant, deals damage to a creature; can hit flying)
  • Electrickery (red, instant, one damage to each creature your opponents control, including flyers)
  • Flame Slash (red, sorcery, deals 4 damage to a creature)


Reason:
These are red spells with similar damage effects to creatures, including those with flying.

Results:

Burn the Impure #59 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If the creature is an illegal target when Burn the Impure resolves, the spell won’t resolve and none of its effects will happen, even if that creature has infect.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.25 USD
    Cardmarket 0.1 EUR / 0.28 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller.

    Electrickery #93 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Overload

    Rules

  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • Note that if the spell with overload is dealing damage, protection from that spell's color will still prevent that damage.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 6.66 USD
    Cardmarket 0.55 EUR / 2.84 EUR
    Cardkingdom 0.59 USD / 6.99 USD
    Manapool 0.22 USD / 5.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Electrickery deals 1 damage to target creature you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

    Flame Slash #11 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flame Slash deals 4 damage to target creature.

    Burn the Impure Instant Normal - ~$0.23

    Electrickery Instant Normal - ~$2.92

    Flame Slash Sorcery Normal

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