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"Find me cards equivalent to: Come Back Wrong"

Cards equivalent to Come Back Wrong (Black, Sorcery, removal + reanimation, temporary):
1. Recover (Black, Sorcery) – Returns a creature card from your graveyard to hand, not battlefield (so not exact but close in reanimation).
2. Goryo's Vengeance (Black, Instant) – Returns a creature card from graveyard to battlefield with haste, exile at end step.
3. Rescue from the Underworld (Black, Instant) – Returns a creature from graveyard to battlefield, exile at end step.

Closest in function: Goryo's Vengeance.

Reason: Both reanimate a creature temporarily and require you to sacrifice/exile it at end step.
None exactly match destroying + temporary reanimation in one card.

Found Cards

4 Results

Come Back Wrong

Goryo's Vengeance

Recover

Rescue from the Underworld

Come Back Wrong #86p Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Players can't take actions in between the time you destroy the target creature and the time it returns to the battlefield under your control. Notably, they can't try to remove that creature card from the graveyard to stop it from returning to the battlefield.
  • Prices

    Seller Price
    Cardmarket / 0.69 EUR 0.43 EUR
    Tcgplayer 0.48 USD / 0.57 USD
    Manapool 0.52 USD / 0.66 USD
    Cardkingdom 1.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control.Sacrificeit at the beginning of your next end step.

    Goryo's Vengeance #99 Instant — Arcane

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Arcane
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Splice

    Rules

  • A card with a splice ability can't be spliced onto itself because the spell is on the stack (and not in your hand) when you reveal the cards you want to splice onto it.
  • If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen.
  • You choose all targets for the spell after revealing cards you want to splice, including any targets required by the text of any of those cards. You may choose a different target for each instance of the word "target" on the resulting spell.
  • You reveal all cards you intend to splice at the same time. Each individual card can be spliced only once onto any one spell.
  • If the returned creature leaves the battlefield before the end step, it will remain in its current zone. It won't be exiled.
  • Prices

    Seller Price
    Cardmarket / 12.34 EUR 7.86 EUR
    Tcgplayer 10.28 USD / 14.57 USD
    Cardkingdom 13.99 USD / 15.99 USD
    Manapool 9.75 USD / 14.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

    Recover #MM3-82 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Cardmarket 0.09 EUR
    Tcgplayer 0.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target creature card from your graveyard to your hand. Draw a card.

    Rescue from the Underworld #102 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • However, if the sacrificed creature is put into another public zone instead of the graveyard, perhaps because it's your commander or because of another replacement effect, it will return to the battlefield from the zone it went to.
  • If either the sacrificed creature or the target creature card leaves the graveyard before the delayed triggered ability resolves during your next upkeep, it won't return.
  • If you sacrifice a creature token to cast Rescue from the Underworld, it won't return to the battlefield, although the target creature card will.
  • Once you announce you're casting Rescue from the Underworld, no player may attempt to stop you from casting the spell by removing the creature you want to sacrifice.
  • Rescue from the Underworld is exiled as it resolves, not later as its delayed trigger resolves.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 1.49 USD
    Tcgplayer 0.17 USD / 0.45 USD
    Cardmarket / 0.43 EUR 0.13 EUR
    Manapool 0.15 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell,sacrificea creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.