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"Find me cards equivalent to: Command Performance"

Here are cards with similar attributes (Sorcery, color Blue, modal or with multiple choices):
1. Command Performance (the original card)
2. Cryptic Command — Also lets you choose two modes and is blue, though the abilities differ.
3. Mystic Confluence — Choose three modes, all blue, and has a modal effect.
4. Primal Command — While green, it likewise has a modal “choose two” structure (not blue, for context).
5. Invoke the Winds — Blue sorcery with a strong effect, but not modal.

Few blue sorceries have choose two functionality like Command Performance; its unique abilities (Attractions, stickers) are largely exclusive to the Un-set (Unfinity). Cryptic Command and Mystic Confluence are the closest blue modal counterparts.

Found Cards

5 Results

Command Performance

Cryptic Command

Invoke the Winds

Mystic Confluence

Primal Command

Command Performance #42 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Open An Attraction Roll To Visit Your Attractions

    Rules

  • No matter which two modes you choose, you always follow the instructions in the order they're written. You'll open an Attraction before rolling to visit them, if applicable, and similarly you'll get tickets before you may put a sticker on a nonland permanent you own.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD / 0.21 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.15 EUR / 0.38 EUR
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) • Roll to visit your Attractions. • You get . • You may put a sticker on a nonland permanent you own.

    Cryptic Command #905 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Look at both chosen modes to determine how many targets Cryptic Command has, if any. If it has at least one target, and all its targets are illegal when it tries to resolve, then it won’t resolve and none of its effects will happen. For example, if you choose the second and fourth modes, and the permanent is an illegal target when Cryptic Command tries to resolve, you won’t draw a card.
  • You choose both modes as you cast Cryptic Command. You must choose two different modes.
  • Prices

    Seller Price
    Manapool 6.78 USD
    Tcgplayer 8.32 USD
    Cardmarket 8.02 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — •Countertarget spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.

    Invoke the Winds #370 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Gaining control of a permanent doesn't cause you to gain control of any Auras or Equipment attached to that permanent.
  • You will not be able to attack with the creature you gain control of or use its activated abilities with {T} in the cost unless it has haste.
  • Prices

    Seller Price
    Tcgplayer / 0.48 USD 0.37 USD
    Cardkingdom / 0.99 USD 0.79 USD
    Manapool 0.15 USD / 0.36 USD
    Cardmarket 0.39 EUR / 0.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Gain control of target artifact or creature. Untap it.

    Mystic Confluence #12 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Mystic Confluence is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.
  • If the middle mode is chosen more than once, you choose the relative order to return the target creatures.
  • If you choose the first and/or second modes but all of the targets become illegal before Mystic Confluence resolves, the spell won't resolve. If you also chose the last mode once or twice, you won't draw any cards. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • No matter which combination of modes you choose, you always follow the instructions in the order they are written.
  • No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won't be put onto the stack until Mystic Confluence is done resolving.
  • Prices

    Seller Price
    Cardkingdom / 8.99 USD 3.49 USD
    Manapool 1.56 USD / 5.19 USD
    Tcgplayer / 6.17 USD 2.52 USD
    Cardmarket 1.7 EUR / 5.3 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose three. You may choose the same mode more than once. •Countertarget spell unless its controller pays . • Return target creature to its owner's hand. • Draw a card.

    Primal Command #55 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Primal Command won't be put into your graveyard until after it's finished resolving, which means it won't be shuffled into your library as part of its own effect if you target yourself with its third mode.
  • Primal Command's modes are performed in the order listed. If you put a noncreature permanent on top of its owner's library and have that player shuffle their graveyard into their library, that card is shuffled away.
  • Prices

    Seller Price
    Manapool 1.49 USD 0.81 USD 2.75 USD
    Cardmarket 2.25 EUR / 1.04 EUR
    Tcgplayer 1.78 USD 2.93 USD 1.65 USD
    Cardkingdom / 3.49 USD 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, thenshuffle