🤖 ManaHive AI
Equivalent cards to Commando Raid (type: Instant, color: Red, similar effect):
1. Slip Through the Flames – Not a real card, but similar red instants give a creature a temporary combat damage trigger.
2. Twinflame – Red instant, gives a copy of a creature, not the same trigger but similar in aggressive red play.
3. Temur Battle Rage – Instant, grants double strike and trample, encourages combat damage but no direct trigger on dealing damage.
4. Fists of Flame – Instant, draws and powers up a creature for one turn; no on-hit trigger.
5. Chandra’s Triumph – Instant, deals damage based on Chandra’s presence, but not tied to combat damage from a creature.
Very few red instants directly grant an on-hit damage trigger. Most red instants focus on combat tricks or direct burn. Commando Raid is unique in its exact effect.
4 Results
Commando Raid
Fists of Flame
Temur Battle Rage
Twinflame
Commando Raid #195 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."Fists of Flame #MH1-123 Instant
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| Rarity: | Common |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)Temur Battle Rage #351 Instant
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| Rarity: | Special |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.Twinflame #258 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 2 |
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| Layout: | Normal |
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