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5 Cards Found

AI 🤖 Find me cards equivalent to: Conjurer's Mantle

Cards equivalent to Conjurer's Mantle (colorless equipment that benefits attacking alone) include:

  • Chamber of Manipulation (not Equipment, but gives bonus for attacking alone)
  • Champion's Helm (grants bonus and hexproof, for legendary creatures)
  • Mask of Memory (draws cards when equipped creature deals combat damage)


Reason: These artifacts or equipments give similar combat-triggered benefits or support for lone attackers. Closest true equivalent, though, is Trailblazer's Boots (unblockable vs nonbasics), though it doesn't care about attacking alone. There are very few exact equivalents.

Results:

Chamber of Manipulation #76 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Remember that the creature does not gain Haste, so you can’t attack with that creature or use any ability with {T} in the activation cost during the turn you take control of it.
  • The creature does not untap if it is tapped.
  • Prices

    Seller Price
    Tcgplayer 1.28 USD / 10.02 USD
    Cardmarket 1.2 EUR / 4.13 EUR
    Cardkingdom 2.29 USD
    Cardsphere 1.16 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land Enchanted land has ",Discarda card: Gain control of target creature until end of turn."

    Champion's Helm #756 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • It's possible for a Champion's Helm you control to be attached to a creature an opponent controls (if an opponent gains control of your equipped creature, for example). In this case, the creature couldn't be the target of spells or abilities you control, as you are an opponent of the controller of the creature with hexproof.
  • Prices

    Seller Price
    Tcgplayer 2.23 USD
    Cardkingdom 4.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip

    Conjurer's Mantle #12 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • A creature "shares a creature type" with the equipped creature if they have at least one creature type in common.
  • If the equipped creature is no longer on the battlefield as the triggered ability resolves, use its creature types from when it was last on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.97 USD
    Cardmarket 0.81 EUR
    Cardkingdom 1.79 USD
    Cardsphere 1.02 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 and has vigilance. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip

    Mask of Memory #136 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.43 USD
    Cardmarket 0.26 EUR
    Cardkingdom 0.99 USD
    Cardsphere 1.66 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do,discarda card. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Trailblazer's Boots #144 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.63 USD
    Cardmarket 0.99 EUR
    Cardkingdom 2.79 USD
    Cardsphere 2.39 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip

    Chamber of Manipulation Enchantment — Aura Normal - ~$3.35

    Champion's Helm Artifact — Equipment Normal - ~$3.61

    Conjurer's Mantle Artifact — Equipment Normal - ~$1.15

    Mask of Memory Artifact — Equipment Normal - ~$1.09

    Trailblazer's Boots Artifact — Equipment Normal - ~$2.2

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