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"Find me cards equivalent to: Cosmotronic Wave"

Equivalent cards to Cosmotronic Wave (Type: Sorcery, Color: Red, Mass damage/can’t block effect):
1. Falter – Sorcery; creatures without flying can't block this turn.
2. Panic – Instant; target creature can't block, cantrip.
3. Blazing Volley – Sorcery; deals 1 damage to each creature your opponents control.
4. Electrickery – Instant; deals 1 damage to each creature they control (with overload).
5. Burn at the Stake – Sorcery; deals mass damage but requires tapping creatures.

Closest match is Blazing Volley for damage; Falter for the can't block effect. None match both effects exactly except Cosmotronic Wave.

Found Cards

6 Results

Blazing Volley

Burn at the Stake

Cosmotronic Wave

Electrickery

Falter

Panic

Blazing Volley #119 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.35 USD
    Cardmarket / 0.55 EUR 0.07 EUR
    Tcgplayer 0.12 USD / 0.85 USD
    Manapool 0.15 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Blazing Volley deals 1 damage to each creature your opponents control.

    Burn at the Stake #130 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All creatures tapped this way become tapped at the same time.
  • Players may not respond to the paying of costs. Once Burn at the Stake has been announced and put on the stack, no one can try to respond by tapping any creatures.
  • The amount of damage Burn at the Stake deals won’t change if any creatures tapped to cast it become untapped or leave the battlefield before it resolves.
  • Prices

    Seller Price
    Cardkingdom 2.49 USD / 4.99 USD
    Manapool / 3.02 USD 0.61 USD
    Cardmarket / 2.01 EUR 1.08 EUR
    Tcgplayer 0.93 USD / 3.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, tap any number of untapped creatures you control. Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.

    Cosmotronic Wave #95 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because Cosmotronic Wave doesn’t change the characteristics of any permanents, the set of creatures affected by its second effect is constantly updated. Creatures that come under an opponent’s control later in the turn can’t block.
  • Prices

    Seller Price
    Cardmarket 0.05 EUR / 0.23 EUR
    Cardkingdom / 0.79 USD 0.35 USD
    Manapool 0.15 USD / 0.39 USD
    Tcgplayer 0.15 USD / 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

    Electrickery #93 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Overload

    Rules

  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • Note that if the spell with overload is dealing damage, protection from that spell's color will still prevent that damage.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardmarket / 2.87 EUR 0.39 EUR
    Manapool / 8.57 USD 0.23 USD
    Tcgplayer / 6.75 USD 0.33 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Electrickery deals 1 damage to target creature you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

    Falter #158 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures without flying can't block this turn.

    Panic #212 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a turn has multiple combat phases, this spell can be cast during any of them as long as it’s before the beginning of that phase’s Declare Blockers Step.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.2 EUR
    Tcgplayer 0.15 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.