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AI 🤖 Find me cards equivalent to: Crabomination

Crabomination is a blue and black (Dimir) creature that mills when it enters and dies. Similar cards in blue and black:
1. Ravenous Chupacabra — Black, destroys a creature when it enters.
2. Rotfeaster Maggot — Black, mills a card when it enters.
3. Rogue Refiner — Blue/Green, draws and provides energy when entered (closest in Simic).
4. Geth, Lord of the Vault — Black, reanimates and mills.

Closest is Guiltfeeder (black), which mills when it attacks. These offer related mill or ETB effects in Dimir colors.

Results:

Crabomination #85 Creature — Crab Demon

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Crab
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Emerge

    Rules

  • An artifact's mana value is determined solely by the mana symbols printed in its upper right corner (unless that artifact is the back face of a double-faced card, is a melded permanent, or is copying something else; see below). If the mana cost includes {X}, X is 0. If it's a single-faced card with no mana symbols in its upper right corner (because it's an animated land, for example), its mana value is 0. Ignore any alternative costs or additional costs (such as kicker) that were paid as the artifact was cast.
  • Colored mana components of emerge costs can't be reduced with emerge.
  • Crabomination's triggered ability doesn't allow you to play land cards, and as such, any land cards exiled with Crabomination's triggered ability will remain in exile. If you choose not to cast any of the exiled nonland cards (either because you can't or don't want to), those cards will remain in exile as well.
  • Emerge from artifact is a variant of the emerge ability. It allows you to sacrifice an artifact rather than a creature, but otherwise functions identically to emerge.
  • If you cast a spell for another cost "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast it.
  • Once you begin to cast a spell with emerge, no player may take actions until you're done. Notably, opponents can't try to remove the permanent you wish to sacrifice.
  • The artifact chosen to be sacrificed is still on the battlefield up through the time that you activate mana abilities. Its abilities may affect the spell's cost, be activated to generate mana, and so on. However, if it has an ability that triggers when a spell is cast, it will have been sacrificed before that ability can trigger.
  • The mana value of a creature spell with emerge isn't affected by whether its emerge cost is paid. For example, if you cast Crabomination for its emerge cost and sacrifice an artifact whose mana value is 3, Crabomination's mana value remains 6.
  • The mana value of the back face of a double-faced card is the mana value of its front face. The mana value of a melded permanent is the sum of the mana values of its front faces. An artifact that's a copy of either has a mana value of 0.
  • The spell you cast without paying its mana cost is cast during the resolution of Crabomination's triggered ability. Timing restrictions of that spell based on card type are ignored.
  • You choose whether or not to cast one of the exiled cards as Crabomination's triggered ability resolves. If you do, you do so as part of the resolution of that ability. You can't wait to cast it later in the turn. Timing restrictions based on the card's type are ignored.
  • You may sacrifice an artifact with a mana value of 0, such as a Food token, to cast Crabomination for its emerge cost. You'll just pay the full emerge cost with no reduction.
  • You may sacrifice an artifact with mana value greater than or equal to the emerge cost. If you do, you'll pay only the colored mana component of the emerge cost.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 0.3 USD
    Cardmarket 0.2 EUR / 0.22 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Emerge from artifact (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.) When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.

    Geth, Lord of the Vault #64 Legendary Creature — Phyrexian Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Intimidate Mill

    Rules

  • If a card in a player's graveyard has {X} in its mana cost, X is considered to be 0.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells and/or permanents you control from Geth's last ability are exiled.
  • The target card must have mana value exactly X. You can't overpay to have the player mill more cards.
  • Prices

    Seller Price
    Tcgplayer 0.66 USD / 8.45 USD
    Cardmarket 0.95 EUR / 4.05 EUR
    Cardkingdom 0.99 USD / 7.99 USD
    Cardsphere 0.92 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) : Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.

    Guiltfeeder #756 Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fear

    Rules

  • An ability that triggers when something “attacks and isn't blocked” triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step.
  • Prices

    Seller Price
    Tcgplayer 1.02 USD
    Cardmarket 0.31 EUR
    Cardsphere 0.87 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.

    Ravenous Chupacabra #305 Creature — Beast Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 6.89 USD / 7.69 USD
    Cardkingdom 9.99 USD
    Cardsphere 6.55 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters,destroytarget creature an opponent controls.

    Rogue Refiner #206 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • {E} is the energy symbol. It represents one energy counter.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, draw a card and you get (two energy counters).

    Rotfeaster Maggot #105 Creature — Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 3/5
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Rotfeaster Maggot’s ability is mandatory. If you are the only player with creature cards in your graveyard, you must target one of them.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD
    Cardmarket 0.06 EUR / 0.07 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, exile target creature card from a graveyard. You gain life equal to that card's toughness.

    Crabomination Creature — Crab Demon Normal - ~$0.29

    Geth, Lord of the Vault Legendary Creature — Phyrexian Zombie Normal - ~$3.43

    Guiltfeeder Creature — Horror Normal - ~$0.73

    Ravenous Chupacabra Creature — Beast Horror Normal - ~$7.78

    Rogue Refiner Creature — Human Rogue Normal

    Rotfeaster Maggot Creature — Insect Normal - ~$0.2

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