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"Find me cards equivalent to: Creature Bond"

Cards equivalent to Creature Bond (blue Aura, deals damage when enchanted creature dies):
1. Dead Man's Chest (Black, similar but not blue)
2. Torture (Black, deals damage slowly, not instant, not blue)
3. Claws of Gix (Artifact, not blue or Aura)

Closest blue Aura equivalents:
There are no direct blue Aura equivalents that deal damage to a creature’s controller upon that creature's death, with the same attributes as Creature Bond. Most blue Auras interact with bounce or control, not damage. Creature Bond is unique in blue for this effect.

Found Cards

4 Results

Claws of Gix

Creature Bond

Dead Man's Chest

Torture

Claws of Gix #107 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 0
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 21.99 USD
    Tcgplayer 14.9 USD / 172.49 USD
    Manapool / 177.12 USD 13.43 USD
    Cardmarket 6.58 EUR / 55.82 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificea permanent: You gain 1 life.

    Creature Bond #55 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 143.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When enchanted creature dies, this Aura deals damage equal to that creature's toughness to the creature's controller.

    Dead Man's Chest #66 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Casting an exiled card causes it to leave exile. You can't cast it multiple times.
  • If Dead Man's Chest and the enchanted creature are both put into graveyards at the same time, the last ability of Dead Man's Chest still triggers.
  • If you gain control of the enchanted creature, Dead Man's Chest will be put into your graveyard.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells or permanents you control from Dead Man's Chest's ability are exiled.
  • The effect of Dead Man's Chest doesn't change when you can cast the exiled cards. For example, if you exile a creature card without flash, you can cast it only during your main phase when the stack is empty.
  • To determine how many cards to exile, use the enchanted creature's power as it last existed on the battlefield.
  • You are a creature's owner if the card representing it began the game in your deck, or if it's a token that entered the battlefield under your control. If Dead Man's Chest enchants a creature that you own but an opponent controls, you'll exile cards from your library.
  • Prices

    Seller Price
    Tcgplayer 0.34 USD / 1.02 USD
    Cardkingdom / 1.99 USD 0.79 USD
    Manapool / 0.64 USD 0.29 USD
    Cardmarket 0.3 EUR / 0.75 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

    Torture #80 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The -1/-1 counters that are put on the enchanted creature are independent of Torture. If Torture leaves the battlefield or is moved to another creature, the counters will stay put.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.28 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.48 USD 0.15 USD
    Cardmarket / 0.3 EUR 0.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature : Put a -1/-1counteron enchanted creature.