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4 Cards Found

AI 🤖 Find me cards equivalent to: Creeping Chill

Equivalents to Creeping Chill (black, life drain, graveyard synergy):
1. Narcomoeba (blue; graveyard trigger, self-mills into play)
2. Prized Amalgam (blue/black; recurs from graveyard with other creature entries)
3. Silver Smoke Ghoul (black; recurs from graveyard with life gain)
4. Bloodghast (black; returns to battlefield from graveyard on landfall)


Reason: These black (or partial black) cards interact with the graveyard and have enter-the-battlefield or exile-from-graveyard triggers. None are identical, but Creeping Chill is unique in auto-casting from graveyard for passive drain.

Results:

Bloodghast #6 Creature — Vampire Spirit

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Bloodghast's landfall ability triggers only if it's already in your graveyard at the time a land enters under your control.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 12.45 USD
    Cardmarket 12.73 EUR
    Cardkingdom 9.99 USD
    Cardsphere 10.75 USD
    Manapool 12.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.

    Creeping Chill #453 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a Two-Headed Giant game, Creeping Chill causes the opposing team to lose 6 life and you gain 3 life.
  • Prices

    Seller Price
    Tcgplayer 1.34 USD / 1.67 USD
    Cardmarket 0.9 EUR / 2.13 EUR
    Cardkingdom 2.79 USD / 2.99 USD
    Cardsphere 1.15 USD
    Manapool 1.39 USD / 1.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.

    Narcomoeba #451 Creature — Illusion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Illusion
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • If Narcomoeba is removed from your graveyard before its ability resolves, you can't put it onto the battlefield.
  • If Narcomoeba is revealed or looked at while moving from your library to your graveyard (such as with Mind Funeral), its ability will trigger when it's put into your graveyard. It was still in your library while it was revealed or being looked at.
  • Prices

    Seller Price
    Tcgplayer 1.26 USD / 1.95 USD
    Cardmarket 1.59 EUR / 3.39 EUR
    Cardkingdom 1.99 USD / 3.99 USD
    Cardsphere 1.01 USD
    Manapool 1.27 USD / 1.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this card is put into your graveyard from your library, you may put it onto the battlefield.

    Prized Amalgam #382 Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A card cast using its madness ability is cast from exile, not from your graveyard.
  • Prized Amalgam's ability triggers only if it's in your graveyard immediately after an appropriate creature enters the battlefield. A Prized Amalgam that's already on the battlefield won't be returned at the beginning of the next end step if it's put into your graveyard later.
  • Prices

    Seller Price
    Tcgplayer 0.76 USD / 23.91 USD
    Cardmarket 0.61 EUR / 10.54 EUR
    Cardkingdom 0.79 USD / 24.99 USD
    Cardsphere 0.69 USD
    Manapool 0.44 USD / 20.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return this card from your graveyard to the battlefield tapped at the beginning of the next end step.

    Bloodghast Creature — Vampire Spirit Normal - ~$11.59

    Creeping Chill Sorcery Normal - ~$1.76

    Narcomoeba Creature — Illusion Normal - ~$1.98

    Prized Amalgam Creature — Zombie Normal - ~$9.26

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