cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Crescent Island Temple"

Cards with similar attributes to Crescent Island Temple (Legendary Enchantment — Shrine, red, creates tokens for Shrine entries):
1. Sanctum of Shattered Heights

  • Type: Legendary Enchantment — Shrine
  • Color: R

  • Reason: It's a red Shrine with a unique effect involving other Shrines.
    2. Sanctum of Stone Fangs
  • Type: Legendary Enchantment — Shrine
  • Color: B

  • Reason: Not red, but similar Shrine synergy.
    3. Sanctum of Calm Waters
  • Type: Legendary Enchantment — Shrine
  • Color: U

  • Reason: Same type, Shrine synergy (not red).

No other known Legendary Enchantment — Shrine exists in red creating tokens for Shrines, but Sanctum of Shattered Heights is the closest functional equivalent in red.

Found Cards

4 Results

Crescent Island Temple

Sanctum of Calm Waters

Sanctum of Shattered Heights

Sanctum of Stone Fangs

Crescent Island Temple #129 Legendary Enchantment — Shrine

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.11 EUR / 0.38 EUR
    Tcgplayer 0.29 USD / 0.34 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Crescent Island Temple enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.) Whenever another Shrine you control enters, create a 1/1 red Monk creature token with prowess.

    Sanctum of Calm Waters #68 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Shrine has an ability that counts the number of Shrines you control. These abilities include the Shrine they're printed on.
  • If Sanctum of Calm Waters leaves the battlefield while its ability is on the stack, you may control no Shrines as the ability resolves. If so, you may choose to draw zero cards and discard one, or you may choose not to draw zero cards and not discard a card.
  • Shrines count only enchantments with the subtype Shrine. Other cards with “shrine” in their name (such as Jungle Shrine, Luxa River Shrine, and Nantuko Shrine) don't count.
  • You draw X cards and discard a card all while the triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • Prices

    Seller Price
    Cardmarket 0.35 EUR / 1.45 EUR
    Manapool 0.15 USD / 1.64 USD
    Cardkingdom 0.69 USD / 3.99 USD
    Tcgplayer / 9.09 USD 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do,discarda card.

    Sanctum of Shattered Heights #157 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Shrine has an ability that counts the number of Shrines you control. These abilities include the Shrine they're printed on.
  • Shrines count only enchantments with the subtype Shrine. Other cards with “shrine” in their name (such as Jungle Shrine, Luxa River Shrine, and Nantuko Shrine) don't count.
  • Prices

    Seller Price
    Tcgplayer 0.38 USD / 1.74 USD
    Cardkingdom 0.69 USD / 1.49 USD
    Cardmarket 0.23 EUR / 1.04 EUR
    Manapool / 0.96 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Discarda land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.

    Sanctum of Stone Fangs #120 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Shrine has an ability that counts the number of Shrines you control. These abilities include the Shrine they're printed on.
  • If Sanctum of Stone Fangs leaves the battlefield while its ability is on the stack, you may control no Shrines as the ability resolves. In that case, no player gains or loses any life.
  • In a Two-Headed Giant game, Sanctum of Stone Fangs causes the opposing team to lose twice X life and you to gain X life.
  • Shrines count only enchantments with the subtype Shrine. Other cards with “shrine” in their name (such as Jungle Shrine, Luxa River Shrine, and Nantuko Shrine) don't count.
  • Prices

    Seller Price
    Manapool / 3.46 USD 0.52 USD
    Cardmarket / 3.47 EUR 1.52 EUR
    Cardkingdom / 4.49 USD 2.79 USD
    Tcgplayer 1.23 USD / 3.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.