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"Find me cards equivalent to: Crowded Crypt"

Equivalent cards (same color: Black, same type: Artifact, similar function):
1. Crowded Crypt (your original card)
2. Endless Ranks of the Dead – Black card, makes Zombie tokens, scales with creatures (but is an enchantment).
3. Dreadhorde Invasion – Black, generates Zombie Army tokens every turn (enchantment).
4. Altar of Dementia – Artifact, lets you sacrifice creatures for a mill effect (not tokens, but synergizes with Zombie/token decks).
5. Ghoulcaller’s Gisa – Black, makes Zombie tokens by sacrificing creatures (legendary creature, not artifact).

Closest artifact equivalent with black and making Zombies:

  • Tombstone Stairwell (Enchantment, but similar effect of mass Zombie creation).

There are very few black, Zombie-token, artifact cards—Crowded Crypt is unique as an artifact with these abilities. Most similar cards are enchantments or creatures.

Found Cards

5 Results

Altar of Dementia

Crowded Crypt

Dreadhorde Invasion

Endless Ranks of the Dead

Tombstone Stairwell

Altar of Dementia #66z Artifact

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If the target player's library contains fewer cards than the sacrificed creature's power, all of those cards are put into that player's graveyard. That player won't lose the game until they try to draw from the empty library.
  • The number of cards the target player puts into their graveyard is equal to the power of the sacrificed creature as it last existed on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 699.99 USD
    Cardmarket 208.75 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

    Crowded Crypt #17 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Decayed does not create any attacking requirements. You may choose not to attack with a creature that has decayed.
  • Decayed does not grant haste. Creatures with decayed that enter the battlefield during your turn may not attack until your next turn.
  • Decayed represents a static ability and a triggered ability. “Decayed” means “This creature can't block” and “When this creature attacks, sacrifice it at end of combat.”
  • Once a creature with decayed attacks, it will be sacrificed at end of combat, even if it no longer has decayed at that time.
  • Prices

    Seller Price
    Manapool 0.6 USD
    Cardmarket / 1.16 EUR 0.95 EUR
    Cardkingdom 1.49 USD
    Tcgplayer 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Whenever a creature you control dies, put a corpsecounteron this artifact. , ,Sacrificethis artifact: Create a 2/2 black Zombie creature token with decayed for each corpsecounteron this artifact. (A creature with decayed can't block. When it attacks,sacrificeit at end of combat.)

    Dreadhorde Invasion #86 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Amass

    Rules

  • If the token's power changes later in the turn after it has attacked, including while Dreadhorde Invasion's second ability is on the stack, it won't cause the token to gain or lose lifelink.
  • The power of the Zombie token is checked only immediately after it attacks. Any other abilities that trigger when creatures you control attack won't have resolved yet.
  • Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
  • Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
  • If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
  • In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
  • Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
  • Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.
  • To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.
  • Prices

    Seller Price
    Tcgplayer / 5.25 USD 0.77 USD
    Cardkingdom 1.29 USD / 5.99 USD
    Manapool 0.31 USD / 4.15 USD
    Cardmarket 0.49 EUR / 2.4 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1counteron an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

    Endless Ranks of the Dead #116 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If you control fewer than two Zombies, you won't get any tokens.
  • The number of Zombies you control is counted when the ability resolves. If you control multiple Endless Ranks of the Dead, the tokens you get when the first ability resolves will count for the subsequent abilities (if the tokens are still under your control at that time).
  • Prices

    Seller Price
    Tcgplayer 5.59 USD
    Cardmarket / 4.16 EUR 4.74 EUR
    Cardkingdom 8.49 USD
    Manapool 4.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.

    Tombstone Stairwell #149 World Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • All the tokens are put onto the battlefield simultaneously.
  • Both the cumulative upkeep and the triggered ability trigger at the beginning of upkeep, so you can choose what order they resolve.
  • Does not put the Zombies onto the battlefield if this card is not still on the battlefield when its ability resolves.
  • If something changes the names of the tokens, then the "at end of turn" ability will still destroy them.
  • You control the triggered ability, but each player controls the token creature they put onto the battlefield due to the ability's effect.
  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Prices

    Seller Price
    Cardkingdom 49.99 USD
    Cardmarket 31.74 EUR
    Manapool 44.8 USD
    Tcgplayer 62.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cumulative upkeep (At the beginning of your upkeep, put an agecounteron this permanent, thensacrificeit unless you pay its upkeep cost for each agecounteron it.) At the beginning of each upkeep, if this enchantment is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard. At the beginning of each end step and when this enchantment leaves the battlefield,destroyall tokens created with this enchantment. They can't be regenerated.