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6 Cards Found

AI 🤖 Find me cards equivalent to: Curse of Obsession

Equivalent cards to Curse of Obsession (red enchantment, card draw for attacking):
1. Curse of Bloodletting — similar red Curse, though affects damage instead of draw.
2. Curse of Opulence — provides ramp for attacking, not draw.
3. Fevered Visions — red/blue enchantment that draws both players cards.
4. Howling Mine — artifact, but colorless and repeated draw for all.
5. Pyre of Heroes — red card advantage, but via creature sac.

Exact same effect is unique, but these support similar aggressive, card-advantage playstyles in red.

Results:

Curse of Bloodletting #85 Enchantment — Aura Curse

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Curse of Bloodletting works with any damage, not just combat damage. It also doesn’t matter who controls the source of the damage that’s being dealt.
  • If more than one Curse of Bloodletting enchants the same player, damage dealt to that player will double for each one (two of them will end up multiplying the damage by four, three of them by eight, and four of them by sixteen).
  • If multiple effects modify how damage will be dealt to the enchanted player, that player chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn.” Suppose a spell would deal 5 damage to enchanted player and that player has cast Mending Hands targeting themselves. The enchanted player can either (a) prevent 4 damage first and then let Curse of Bloodletting’s effect double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.
  • The source of the damage doesn’t change. A spell that deals damage will specify the source of the damage, often the spell itself. An ability that deals damage will also specify the source of the damage, although the ability itself will never be that source. Often the source of the ability is also the source of the damage.
  • Prices

    Seller Price
    Tcgplayer 1.15 USD / 5.44 USD
    Cardmarket 1.7 EUR / 4.52 EUR
    Cardkingdom 3.49 USD / 4.49 USD
    Cardsphere 1.42 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead.

    Curse of Obsession #35 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Cardmarket 0.3 EUR / 0.14 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player At the beginning of enchanted player's draw step, that player draws two additional cards. At the beginning of enchanted player's end step, that player discards their hand.

    Curse of Opulence #209 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • A player is attacking another player if they control a creature that's attacking that player. If no creatures are attacking the enchanted player as a Curse's ability resolves (most likely because they've left the battlefield), only the Curse's controller performs its actions.
  • Curse of Opulence's triggered ability resolves after attackers have been declared. Any costs to attack must have already been paid before the attacking player creates the Gold.
  • Each Curse's ability triggers only once, no matter how many creatures are attacking the enchanted player.
  • If you enchant yourself with one of these Curses, you'll get its effects whenever another player attacks you.
  • The triggered ability of these Curses won't trigger if only a planeswalker controlled by the enchanted player is attacked.
  • Prices

    Seller Price
    Tcgplayer 0.4 USD
    Cardmarket 0.94 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")

    Fevered Visions #232 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No player may take any action in between the two steps of Fevered Visions’s triggered ability, so if your opponent has four or more cards in hand after drawing a card, Fevered Visions will deal 2 damage to that player.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, this enchantment deals 2 damage to that player.

    Howling Mine #251 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Howling Mine leaves the battlefield before it resolves, then the last known tap or untap state of the card is used for resolution.
  • It does not trigger at all if this is tapped at the start of the draw step, and it checks this again on resolution.
  • The additional draw is separate from any other draw during your draw step. It happens when the triggered ability resolves.
  • The triggered ability is put onto the stack after you have already drawn your card for the turn.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

    Pyre of Heroes #241p Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a permanent or a card in a library has {X} in its mana cost, X is considered to be 0.
  • Once you announce that you're activating the activated ability, no player may take actions until the ability has been paid for. Notably, opponents can't try to remove one of your creatures to stop you from sacrificing it.
  • Use the creature types and mana value of the creature you sacrificed as it existed on the battlefield to determine what creature card you can find. Notably, if you sacrifice a creature that's a double-faced permanent with its back face up, you'll use the characteristics of the back face, not the front face.
  • Prices

    Seller Price
    Tcgplayer 1.12 USD / 1.47 USD
    Cardmarket 1.99 EUR / 1.69 EUR
    Cardkingdom 2.79 USD
    Cardsphere 1.69 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , ,Sacrificea creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, thenshuffle Activate only as a sorcery.

    Curse of Bloodletting Enchantment — Aura Curse Normal - ~$3.17

    Curse of Obsession Enchantment — Aura Curse Normal - ~$0.44

    Curse of Opulence Enchantment — Aura Curse Normal - ~$0.6

    Fevered Visions Enchantment Normal

    Howling Mine Artifact Normal

    Pyre of Heroes Artifact Normal - ~$1.79

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