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"Find me cards equivalent to: Curse of the Pierced Heart"

Equivalent cards to Curse of the Pierced Heart (same type, color, and similar effect):
1. Curse of Stalked Prey (R, Enchantment — Aura Curse)
Deals with +1/+1 counters but same card type and color.
2. Curse of Shaken Faith (R, Enchantment — Aura Curse)
Deals damage to enchanted player when they cast a spell.
3. Curse of the Nightly Hunt (R, Enchantment — Aura Curse)
Forces enchanted player's creatures to attack each turn if able.
4. Curse of Bloodletting (R, Enchantment — Aura Curse)
Doubles damage dealt to enchanted player.

None deal exactly 1 damage on upkeep like Curse of the Pierced Heart, but Curse of Shaken Faith and Curse of Bloodletting are closest in pinger/burn function among red curses. Red has no other Curse that exactly copies Curse of the Pierced Heart.

Found Cards

5 Results

Curse of Bloodletting

Curse of Shaken Faith

Curse of Stalked Prey

Curse of the Nightly Hunt

Curse of the Pierced Heart

Curse of Bloodletting #85 Enchantment — Aura Curse

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Double Enchant

    Rules

  • Curse of Bloodletting works with any damage, not just combat damage. It also doesn’t matter who controls the source of the damage that’s being dealt.
  • If more than one Curse of Bloodletting enchants the same player, damage dealt to that player will double for each one (two of them will end up multiplying the damage by four, three of them by eight, and four of them by sixteen).
  • If multiple effects modify how damage will be dealt to the enchanted player, that player chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn.” Suppose a spell would deal 5 damage to enchanted player and that player has cast Mending Hands targeting themselves. The enchanted player can either (a) prevent 4 damage first and then let Curse of Bloodletting’s effect double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.
  • The source of the damage doesn’t change. A spell that deals damage will specify the source of the damage, often the spell itself. An ability that deals damage will also specify the source of the damage, although the ability itself will never be that source. Often the source of the ability is also the source of the damage.
  • Prices

    Seller Price
    Tcgplayer 1.52 USD / 4.6 USD
    Cardmarket / 4.08 EUR 2.24 EUR
    Manapool / 3.43 USD 1.12 USD
    Cardkingdom / 6.99 USD 2.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead.

    Curse of Shaken Faith #134 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If a player who has already cast a spell this turn becomes enchanted by Curse of Shaken Faith, casting more spells the same turn will cause the ability to trigger.
  • Prices

    Seller Price
    Tcgplayer 0.37 USD / 0.27 USD
    Cardmarket / 0.25 EUR 0.43 EUR
    Cardkingdom 0.59 USD / 0.79 USD
    Manapool 0.25 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, this Aura deals 2 damage to them.

    Curse of Stalked Prey #136 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The ability will trigger when any creature deals combat damage to the enchanted player, including one controlled by another opponent or even by the enchanted player (if combat damage gets redirected somehow).
  • Prices

    Seller Price
    Tcgplayer 0.59 USD / 2.25 USD
    Cardmarket 0.39 EUR / 0.62 EUR
    Cardkingdom 0.99 USD / 1.99 USD
    Manapool / 0.71 USD 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Whenever a creature deals combat damage to enchanted player, put a +1/+1counteron that creature.

    Curse of the Nightly Hunt #137 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If, during the enchanted player’s declare attackers step, a creature they control is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having the creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either.
  • The enchanted player still chooses which player or planeswalker each creature they control attacks.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.35 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.36 EUR 0.15 EUR
    Tcgplayer / 0.5 USD 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Creatures enchanted player controls attack each combat if able.

    Curse of the Pierced Heart #138 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 1.67 USD 0.15 USD
    Cardkingdom / 2.49 USD 0.35 USD
    Tcgplayer / 1.83 USD 0.29 USD
    Cardmarket / 2.38 EUR 0.44 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player At the beginning of enchanted player's upkeep, this Aura deals 1 damage to that player or a planeswalker that player controls.