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"Find me cards equivalent to: Cyclops Gladiator"

Equivalent cards to Cyclops Gladiator (mono-red, similar fight or attack trigger):
1. Bloodshot Cyclops — Can fling creatures.
2. Spitebellows — On death deals damage to a creature.
3. Tahngarth, First Mate — Forces blocks and can fight.
4. Skarrgan Hellkite — Deals damage as an activated ability.
5. Ulvenwald Tracker — (Green, not mono-red) fights creatures.

Closest mono-red equivalent is Tahngarth, First Mate, but none copy the exact trigger+effect. Cyclops Gladiator is unique in mono-red.

Found Cards

6 Results

Bloodshot Cyclops

Cyclops Gladiator

Skarrgan Hellkite

Spitebellows

Tahngarth, First Mate

Ulvenwald Tracker

Bloodshot Cyclops #77 Creature — Cyclops Giant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Cyclops
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 7.63 EUR 0.41 EUR
    Manapool 0.32 USD / 4.85 USD
    Tcgplayer / 11.51 USD 0.5 USD
    Cardkingdom 0.59 USD / 12.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificea creature: This creature deals damage equal to the sacrificed creature's power to any target.

    Cyclops Gladiator #131 Creature — Cyclops Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Cyclops
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Cyclops Gladiator’s ability triggers and resolves during the declare attackers step, before blockers are declared. If it survives, it continues to attack (presumably with some damage marked on it) and may be blocked.
  • If the targeted creature leaves the battlefield (or otherwise becomes an illegal target) before the ability resolves, the ability doesn’t resolve. Cyclops Gladiator isn’t dealt damage.
  • On the other hand, if Cyclops Gladiator leaves the battlefield before the ability resolves, the ability continues to resolve. Cyclops Gladiator deals damage to the targeted creature equal to the power it had as it last existed on the battlefield.
  • Prices

    Seller Price
    Tcgplayer / 0.25 USD 0.16 USD
    Manapool / 0.25 USD 0.15 USD
    Cardkingdom 0.49 USD / 0.79 USD
    Cardmarket / 0.42 EUR 0.05 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to this creature.

    Skarrgan Hellkite #233 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Riot

    Rules

  • If Skarrgan Hellkite's ability has two targets and one becomes illegal, the remaining target is dealt 1 damage, not 2.
  • If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
  • Once Skarrgan Hellkite's ability has been activated, it resolves even if all +1/+1 counters are removed from it or if Skarrgan Hellkite leaves the battlefield.
  • Riot is a replacement effect. Players can't respond to your choice of +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other.
  • You divide the damage as you activate Skarrgan Hellkite's ability, not as it resolves. Each target must be assigned at least 1 damage. In other words, as you activate the ability, you choose whether to have Skarrgan Hellkite deal 2 damage to a single target, or deal 1 damage to each of two targets.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.99 USD
    Tcgplayer 0.24 USD
    Cardmarket 0.27 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Riot (This creature enters with your choice of a +1/+1counteror haste.) Flying : This creature deals 2 damage divided as you choose among one or two targets. Activate only if this creature has a +1/+1counteron it.

    Spitebellows #105 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 6/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evoke

    Rules

  • Effects that cause you to pay more or less to cast a spell will cause you to pay that much more or less while casting it for its evoke cost, too. That's because they affect the total cost of the spell, not its mana cost.
  • Evoke doesn't change the timing of when you can cast the creature that has it. If you could cast that creature spell only when you could cast a sorcery, the same is true for cast it with evoke.
  • If a creature spell cast with evoke changes controllers before it enters, it will still be sacrificed when it enters. Similarly, if a creature cast with evoke changes controllers after it enters but before its sacrifice ability resolves, it will still be sacrificed. In both cases, the controller of the creature at the time it left the battlefield will control its leaves-the-battlefield ability.
  • If you're casting a spell "without paying its mana cost," you can't use its evoke ability.
  • When you cast a spell by paying its evoke cost, its mana cost doesn't change. You just pay the evoke cost instead.
  • Whether evoke's sacrifice ability triggers when the creature enters depends on whether the spell's controller chose to pay the evoke cost, not whether they actually paid it (if it was reduced or otherwise altered by another ability, for example).
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 2.06 USD
    Manapool 0.2 USD / 1.82 USD
    Cardmarket / 0.58 EUR 0.2 EUR
    Cardkingdom 0.35 USD / 2.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature leaves the battlefield, it deals 6 damage to target creature. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

    Tahngarth, First Mate #4 Legendary Creature — Minotaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although Tahngarth is an attacking creature if it uses its triggered ability, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it changes control and becomes attacking.
  • Any effects that say that Tahngarth can't attack or can't attack a certain player (such as that of Propaganda, or if Tahngarth gains defender) affect only the declaration of attackers. They won't stop Tahngarth from becoming an attacking creature through its triggered ability.
  • Commander damage is tracked for each commander. It doesn't matter who controls the commander as it deals damage. If Tahngarth deals 10 damage to one player while under your control and another 11 damage to that same player while under a third player's control, the player loses the game.
  • Giving control of Tahngarth to an opponent doesn't cause it to become untapped. This means that Tahngarth may end up attacking several times between your turns.
  • If Tahngarth gains menace, it can't be blocked at all.
  • If an opponent attacks a player or planeswalker but each creature attacking that player or planeswalker is no longer attacking that player or planeswalker by the time Tahngarth's ability resolves (most likely because they've left the battlefield), that player or planeswalker can't be chosen for Tahngarth to attack. If there's no player or planeswalker to choose this way but you still choose to give the opponent control of Tahngarth, Tahngarth isn't attacking.
  • If an opponent is attacking a planeswalker but not that planeswalker's controller, Tahngarth can't attack that player.
  • Players can't take any actions between the time you choose to give control of Tahngarth to the attacking player and the time it becomes an attacking creature.
  • Tahngarth may end up attacking its owner this way.
  • Prices

    Seller Price
    Manapool 19.64 USD
    Cardkingdom 7.49 USD
    Tcgplayer 16.56 USD
    Cardmarket 6.53 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tahngarth can't be blocked by more than one creature. Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.

    Ulvenwald Tracker #1283 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If either target of Ulvenwald Tracker’s ability is an illegal target when the ability tries to resolve, neither creature will deal or be dealt damage.
  • The second target of Ulvenwald Tracker’s ability can be another creature you control, but it can’t be the same creature as the first target.
  • Prices

    Seller Price
    Cardmarket 10.72 EUR / 12.05 EUR
    Tcgplayer 11.5 USD / 14.37 USD
    Cardkingdom 16.99 USD
    Manapool 11.51 USD / 14.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Target creature you control fights another target creature.