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"Find me cards equivalent to: Cynette, Jelly Drover"

Closest equivalents in mono-blue (U), Legendary Creature — Human Wizard, and similar effects:
1. Talrand, Sky Summoner
Creates 2/2 blue Drake tokens with flying whenever you cast an instant or sorcery.
2. Imbraham, Dean of Theory
Legendary blue Wizard with a flying-related ability (exiles cards when you deal damage with flying creatures).
3. Naru Meha, Master Wizard
Legendary blue Human Wizard, but more of a spell-copier, doesn’t make tokens or grant a flying bonus.

Your card: Cynette, Jelly Drover
Enters/dies: Makes 1/1 blue flying Jellyfish; anthem for flying creatures.

Note: No existing card matches Cynette, Jelly Drover exactly, but Talrand, Sky Summoner is the closest for flying token creation in a mono-blue legendary wizard.

Found Cards

3 Results

Cynette, Jelly Drover

Naru Meha, Master Wizard

Talrand, Sky Summoner

Cynette, Jelly Drover #35 Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to creatures you control with flying may become lethal if Cynette leaves the battlefield during that turn.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD
    Cardkingdom 0.49 USD
    Manapool 0.15 USD
    Cardmarket 0.3 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Cynette enters or dies, create a 1/1 blue Jellyfish creature token with flying. Creatures you control with flying get +1/+1.

    Naru Meha, Master Wizard #59s Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Wizard you control may become lethal if Naru leaves the battlefield during that turn.
  • If the spell has damage divided as it was cast (like Fight with Fire does when kicked), the division can't be changed (although the targets receiving that damage still can).
  • If the spell that's copied has an X whose value was determined as it was cast (like Jaya's Immolating Inferno does), the copy will have the same value of X.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. A different mode can't be chosen.
  • Naru's triggered ability can copy any instant or sorcery spell, not just one with targets.
  • The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • Prices

    Seller Price
    Cardmarket 3.73 EUR
    Manapool 5.14 USD
    Cardkingdom 5.99 USD
    Tcgplayer 6.8 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1.

    Talrand, Sky Summoner #318 Legendary Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Cardmarket 0.5 EUR / 6.64 EUR
    Cardkingdom 0.99 USD / 19.99 USD
    Tcgplayer / 11.66 USD 0.55 USD
    Manapool / 10.11 USD 0.48 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.