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"Find me cards equivalent to: Dark-Dweller Oracle"

Cards similar to Dark-Dweller Oracle that are red creatures (preferably Goblins or Shaman) and let you exile/play cards from the top of your library:
1. Runaway Steam-Kin (not exact, but red, and used in similar sacrifice/red value decks)
2. Conspicuous Snoop (red Goblin, lets you play Goblin cards from top of library)
3. Grenzo, Havoc Raiser (red Goblin, lets you exile and play cards from opponents' libraries on attack)
4. Chandra, Fire Artisan (not a creature, but lets you exile/play top card)
5. Laelia, the Blade Reforged (red, exiles top card when attacking and lets you play it)
6. Chandra, Torch of Defiance (again, not a creature, but exiles/plays top card)

Closest/direct equivalents for red creatures that let you exile/play your top card are scarce. Dark-Dweller Oracle is unique for red creatures with this exact ability and cost. Most similar is Conspicuous Snoop or non-creature red cards with similar exile/play technology.

Found Cards

7 Results

Chandra, Fire Artisan

Chandra, Torch of Defiance

Conspicuous Snoop

Dark-Dweller Oracle

Grenzo, Havoc Raiser

Laelia, the Blade Reforged

Runaway Steam-Kin

Chandra, Fire Artisan #512 Legendary Planeswalker — Chandra

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Chandra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Casting an exiled card causes it to leave exile. You can't cast it multiple times.
  • Chandra's first ability triggers if she loses loyalty from being dealt damage, from her last loyalty ability being activated, or because an effect removes loyalty counters from her. If an effect simply causes Chandra to leave the battlefield, no counters were removed and so her ability doesn't trigger.
  • Chandra's loyalty abilities don't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
  • If all of Chandra's loyalty counters are removed, her first ability has her deal damage even though she's left the battlefield.
  • If multiple creatures deal combat damage to Chandra at the same time, those counters are all removed at once, and her first ability triggers only once.
  • Prices

    Seller Price
    Tcgplayer 2.41 USD
    Cardmarket 2.68 EUR
    Manapool 2.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more loyalty counters are removed from Chandra, she deals that much damage to target opponent or planeswalker.
    +1 Exile the top card of your library. You may play it this turn.
    −7 Exile the top seven cards of your library. You may play them this turn.

    Chandra, Torch of Defiance #309 Legendary Planeswalker — Chandra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Chandra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • An effect that instructs you to "cast" a card doesn't allow you to play lands. If the card exiled with Chandra's first ability is a land card, you can't play it and Chandra deals 2 damage to each opponent.
  • Chandra's emblem's ability resolves before the spell that caused it to trigger.
  • If you cast the exiled card, you do so as part of the resolution of Chandra's ability. You can't wait to cast it later in the turn. Timing permissions based on the card's type are ignored, but other restrictions (such as "Cast [this card] only during combat") are not.
  • In a Two-Headed Giant game, Chandra's first ability causes 4 damage total to be dealt to the opposing team.
  • Loyalty abilities can't be mana abilities. Chandra's second ability uses the stack and can be countered or otherwise responded to. Like all loyalty abilities, it can be activated only once per turn, during your main phase, when the stack is empty, and only if no other loyalty abilities of the planeswalker have been activated this turn.
  • The emblem created by Chandra's last ability is colorless. The damage it deals is from a colorless source.
  • You pay the costs for the exiled card if you cast it. You may pay alternative costs such as emerge rather than the card's mana cost.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.
    +1 Add .
    −3 Chandra deals 4 damage to target creature.
    −7 You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."

    Conspicuous Snoop #2411 Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They're generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text.
  • If Conspicuous Snoop gains a set of linked activated abilities (for example, one ability that exiles a card and another that refers to the card “exiled with” the object), that link only lasts as long as Conspicuous Snoop has those abilities. If it loses the abilities and then regains them, the link is lost.
  • If an activated ability of Goblin card on top of your library references the card it's printed on by name, treat Conspicuous Snoop's instance of that ability as though it referenced Conspicuous Snoop by name instead. For instance, if Conspicuous Snoop has Brash Taunter's ability, Conspicuous Snoop fights, not Brash Taunter.
  • If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you don't reveal the new top card until you finish doing so. This means that if you cast the top card of your library, you can't look at the next one until you're done paying for that spell. While the top card isn't revealed, Conspicuous Snoop doesn't have any abilities of that card.
  • You must follow the normal timing permissions and restrictions of the Goblin spells you cast from your library.
  • You still pay all costs for a Goblin spell you cast from your library, including additional costs. You may also pay alternative costs.
  • Prices

    Seller Price
    Manapool 11.39 USD
    Tcgplayer 11.05 USD
    Cardkingdom 14.99 USD
    Cardmarket 18.4 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card.

    Dark-Dweller Oracle #134 Creature — Goblin Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Casting an exiled card causes it to leave exile. You can't cast it multiple times.
  • Dark-Dweller Oracle doesn't change when you can cast the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
  • If you don't cast the exiled card, it remains in exile.
  • You can sacrifice Dark-Dweller Oracle to pay the cost for its own ability.
  • Prices

    Seller Price
    Manapool / 0.53 USD 0.15 USD
    Cardmarket / 0.65 EUR 0.2 EUR
    Tcgplayer 0.35 USD / 0.51 USD
    Cardkingdom / 0.79 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificea creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)

    Grenzo, Havoc Raiser #M3C-213 Legendary Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Casting the exiled card follows the normal rules for casting that card. You must pay its costs, and you must follow all applicable timing rules. For example, if you exile a creature card this way, you must wait until your main phase to cast it.
  • If you don't cast the card, it will remain in exile.
  • If you exile a land card this way, you can't play it.
  • The card exiled by the second mode is exiled face up.
  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Cardmarket 0.27 EUR
    Tcgplayer 0.28 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

    Laelia, the Blade Reforged #246 Legendary Creature — Spirit Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Cards exiled by Laelia, the Blade Reforged are exiled face up.
  • If a player is instructed to exile cards from their library "until" a certain event occurs (for example, because of the triggered ability of a spell with cascade or discover), that player exiles those cards one at a time. Laelia's last ability will trigger that many times.
  • If you play a card this way, it leaves exile and becomes a new object. If it returns to exile later in the turn, you can't play it again.
  • Laelia's last triggered ability doesn't care which player is exiling cards from the library or graveyard. Cards put into exile from your library or graveyard for any reason, such as the delve ability, cause the ability to trigger.
  • The last ability triggers only once for each time cards are put into exile from your library and/or graveyard, no matter how many cards were exiled at the same time.
  • You must follow the normal timing permissions and restrictions while playing the exiled card. If it's a land, you can't play it unless you have land plays available.
  • You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD
    Tcgplayer 0.3 USD
    Manapool 0.15 USD
    Cardmarket 0.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever Laelia attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1counteron Laelia.

    Runaway Steam-Kin #115s Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
  • Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
  • Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Tcgplayer 9.53 USD
    Cardkingdom 12.99 USD
    Manapool 8.25 USD
    Cardmarket 2.56 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1counteron this creature. Remove three +1/+1 counters from this creature: Add .