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"Find me cards equivalent to: Darksteel Garrison"

There are no direct equivalents to Darksteel Garrison because Fortification is a unique subtype to this card (from the Unstable silver-bordered set).

Cards with similar colorless (artifact/land protection) effects:

  • Darksteel Plate (Artifact — Equipment, grants indestructible to a creature)
  • Darksteel Forge (Artifact, all your artifacts are indestructible)
  • Mycosynth Lattice + Darksteel Forge combo (to make all permanents indestructible)
  • Detective's Tools (colorless Equipment that grants +1/+1, very loosely similar)

But there is no other Fortification card in black-bordered Magic. Darksteel Garrison is the only one.

Reason:
Fortification is an Un-set only mechanic; nothing else attaches to lands in this way.

Found Cards

4 Results

Darksteel Forge

Darksteel Garrison

Darksteel Plate

Mycosynth Lattice

Darksteel Forge #206 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 9
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to an artifact creature you control may become lethal if Darksteel Forge leaves the battlefield during that turn.
  • Prices

    Seller Price
    Manapool / 54.53 USD 38.54 USD
    Cardkingdom / 64.99 USD 49.99 USD
    Cardmarket 18.29 EUR / 35.52 EUR
    Tcgplayer 40.55 USD / 50.63 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Artifacts you control have indestructible. (Effects that say "destroy" don'tdestroythem. Artifact creatures with indestructible can't be destroyed by damage.)

    Darksteel Garrison #FUT-167 Artifact — Fortification

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Fortification
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fortify

    Rules

  • Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
  • If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
  • The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
  • The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD
    Cardmarket 0.31 EUR
    Cardkingdom 0.49 USD
    Manapool 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)

    Darksteel Plate #4 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip Indestructible

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible Equipped creature has indestructible. Equip

    Mycosynth Lattice #1434★ Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Mycosynth Lattice turns all permanents on the battlefield into artifacts. Spells on the stack and cards in other zones aren’t permanents, so those spells and cards don’t become artifacts.
  • Mycosynth Lattice’s second ability makes everything, in every zone of the game, colorless.
  • The Lattice’s third ability lets players spend even colorless mana as though it had a color. However, it doesn’t remove restrictions on the mana. For example, Mycosynth Lattice doesn’t allow mana from Vedalken Engineer to be used to cast a nonartifact spell.
  • The Lattice’s first ability causes Auras to become artifacts. Combined with March of the Machines from the Mirrodin set, this can then make those Auras become creatures. An Aura that’s also a creature can’t enchant anything. It’s unattached the next time state-based actions are checked, and then immediately put into its owner’s graveyard as a second state-based action.
  • Prices

    Seller Price
    Manapool 51.05 USD
    Tcgplayer 51.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.