🤖 ManaHive AI
Dawn's Truce equivalent cards (white, instant, protection effects):
1. Heroic Intervention (Green, not white, but similar effect: permanents you control gain hexproof and indestructible)
2. Make a Stand (White, instant: creatures you control gain indestructible until end of turn)
3. Unbreakable Formation (White, instant: creatures you control gain indestructible until end of turn and, if cast during main phase, get +1/+1 and vigilance)
4. Clever Concealment (White, instant: any number of nonland permanents gain hexproof and indestructible until end of turn; has convoke)
5. Lapse of Certainty (White, instant, counter target spell—not a protection spell, but a defensive white instant)
Reason: No exact gift mechanic in white, but these provide similar strong board protection. Closest is Clever Concealment for both hexproof and indestructible, and Make a Stand/Unbreakable Formation for indestructible.
6 Results
Clever Concealment
Dawn's Truce
Heroic Intervention
Lapse of Certainty
Make a Stand
Unbreakable Formation
Clever Concealment #43 Instant
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| Rarity: | Rare |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays forDawn's Truce #9s Instant
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| Rarity: | Rare |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.Heroic Intervention #79 Instant
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| Rarity: | Mythic |
| Converted Cost: | 2 |
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| Layout: | Normal |
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| Seller | Price |
|---|---|
| Manapool | 52.08 USD |
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Permanents you control gain hexproof and indestructible until end of turn.Lapse of Certainty #9 Instant
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| Rarity: | Common |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.Make a Stand #26 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroythem.)Unbreakable Formation #7052 Instant
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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