BETA

6 Cards Found

AI 🤖 Find me cards equivalent to: Daxos's Torment

Equivalent cards to Daxos's Torment (black enchantment with constellation—creates a creature temporarily):
1. Eidolon of Countless Battles (white, similar enchantment-creature synergy)
2. Archfiend of Ifnir (black, benefits from cycling/discard, less direct)
3. Grim Guardian (black, constellation, drains life)
4. Doomwake Giant (black, constellation, -1/-1 to opponents' creatures)
5. Agent of Erebos (black, constellation, exiles graveyards)


Reason: All listed are black (or white/black for similar theme) enchantment creatures or have constellation for synergy, like Daxos's Torment. None use exactly the same trigger, but all synergize with enchantments.

Results:

Agent of Erebos #59 Enchantment Creature — Zombie

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.
  • The constellation ability is mandatory. If you are the only legal target (perhaps because your opponent has hexproof), you must target yourself and exile all the cards from your graveyard.
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 3.19 USD
    Cardmarket 0.45 EUR / 3.6 EUR
    Cardkingdom 0.35 USD / 4.99 USD
    Cardsphere 0.33 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever this creature or another enchantment you control enters, exile target player's graveyard.

    Archfiend of Ifnir #78 Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Flying

    Rules

  • An ability that triggers whenever you discard a card doesn’t give you permission to discard cards. You’ll need another effect that instructs or allows you to discard them.
  • An ability that triggers whenever you “cycle or discard” a card triggers only once if you cycle a card. The ability “Whenever you discard a card” is functionally identical to this ability; cycling is mentioned for clarity.
  • If a player discards a card during their cleanup step due to having too many cards in hand, any appropriate abilities that trigger on discarding that card trigger. If this happens, those triggered abilities are put onto the stack and players receive priority in that cleanup step to cast spells or activate abilities (normally, no players may take actions during a cleanup step). Another cleanup step is created following that one.
  • Some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.
  • Prices

    Seller Price
    Tcgplayer 2.63 USD
    Cardmarket 1.25 EUR
    Cardkingdom 5.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cycle ordiscardanother card, put a -1/-1counteron each creature your opponents control. Cycling (,Discardthis card: Draw a card.)

    Daxos's Torment #41 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • Although Daxos’s Torment will become a creature after it enters the battlefield, it doesn’t enter as a creature. Abilities that trigger whenever a creature enters the battlefield won’t trigger.
  • If the triggered ability resolves while Daxos’s Torment is already a creature, that ability will override any effects that set its power or toughness to a specific value. Effects that modify power or toughness without directly setting them to a specific value will continue to apply.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever this enchantment or another enchantment you control enters, this enchantment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.

    Doomwake Giant #66★ Enchantment Creature — Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/6
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.
  • Prices

    Seller Price
    Tcgplayer 3.18 USD
    Cardmarket 1.36 EUR
    Cardkingdom 2.29 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.

    Eidolon of Countless Battles #66 Enchantment Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • A permanent with bestow is either a creature or an Aura, not both (although it's an enchantment either way). It will contribute just +1/+1 toward the bonus given by Eidolon of Countless Battles.
  • Eidolon of Countless Battles's last ability functions only on the battlefield. In other zones, it is a 0/0 enchantment creature card.
  • Prices

    Seller Price
    Tcgplayer 0.68 USD
    Cardmarket 0.89 EUR
    Cardkingdom 1.49 USD
    Cardsphere 0.76 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

    Grim Guardian #73 Enchantment Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD / 9.27 USD
    Cardmarket 0.59 EUR / 4.34 EUR
    Cardkingdom 0.35 USD / 14.99 USD
    Cardsphere 0.41 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever this creature or another enchantment you control enters, each opponent loses 1 life.

    Agent of Erebos Enchantment Creature — Zombie Normal - ~$2.98

    Archfiend of Ifnir Creature — Demon Normal - ~$4.42

    Daxos's Torment Enchantment Normal

    Doomwake Giant Enchantment Creature — Giant Normal - ~$3.91

    Eidolon of Countless Battles Enchantment Creature — Spirit Normal - ~$2.92

    Grim Guardian Enchantment Creature — Zombie Normal - ~$4.69

    Against the Odds: Infinite Warp Combo (Standard) What are the odds of warping our way into infinite life, mana, and drain...
    Weekly Update (Oct 05): Why Magic is How it Is in 2025 This week in MTG news: Why Magic is How it Is in 2025.
    Single Scoop: Iron Spider/Fizik is The New Steel Overseer Steel Overseer was great for Affinity of old but thanks to Iron Spider /...
    Much Abrew: Devoted to Louie (Pioneer) Did Gray Merchant of Asphodel just get its new best friend in Morlun, De...