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"Find me cards equivalent to: Deafening Clarion"

Equivalent cards to Deafening Clarion (Sorcery, Red/White, board wipe + lifelink):
1. Solar Blaze (RW, Sorcery) — Each creature deals damage to itself equal to its power.

  • Similar mass removal in RW.
    2. Ritual of Rejuvenation (W, Instant) — Gain 4 life, draw a card.
  • Shares lifegain, but no board wipe (closest mono-white).
    3. Sweltering Suns (R, Sorcery) — Deals 3 damage to each creature.
  • Same damage effect, mono-red.
    4. Radiant Flames (R, Sorcery) — Deals up to 3 damage to each creature depending on the colors of mana spent.
  • Also a flexible board wipe.

All listed cards match some aspect (damage or life), but Deafening Clarion is unique for having both in RW and the modal 'choose one or both' mode.

Found Cards

5 Results

Deafening Clarion

Radiant Flames

Ritual of Rejuvenation

Solar Blaze

Sweltering Suns

Deafening Clarion #165s Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature you control that’s dealt lethal damage by Deafening Clarion’s first mode will still be on the battlefield to gain lifelink from the spell’s second mode before that creature dies.
  • Deafening Clarion’s second mode affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain lifelink.
  • Prices

    Seller Price
    Manapool 0.7 USD
    Cardkingdom 0.79 USD
    Tcgplayer 1.35 USD
    Cardmarket 1.06 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one or both — • Deafening Clarion deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn.

    Radiant Flames #126 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a spell with a converge ability is copied, no mana was spent to cast the copy, so the number of colors of mana spent to cast the spell will be zero. The number of colors spent to cast the original spell is not copied.
  • If there are any alternative or additional costs to cast a spell with a converge ability, the mana spent to pay those costs will count. For example, if an effect makes sorcery spells cost {1} more to cast, you could pay {W}{U}{B}{R} to cast Radiant Flames and deal 4 damage to each creature.
  • If you cast a spell with converge without spending any mana to cast it (perhaps because an effect allowed you to cast it without paying its mana cost), then the number of colors spent to cast it will be zero.
  • The maximum number of colors of mana you can spend to cast a spell is five. Colorless is not a color. Note that the cost of a spell with converge may limit how many colors of mana you can spend.
  • Unless a spell or ability allows you to, you can't choose to pay more mana for a spell with a converge ability just to spend more colors of mana. Likewise, if a spell or ability reduces the amount of mana it costs you to cast a spell with converge, you can't ignore that cost reduction in order to spend more colors of mana.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket 0.11 EUR
    Manapool 0.15 USD
    Tcgplayer 0.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

    Ritual of Rejuvenation #32 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.28 EUR 0.04 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.23 USD 0.15 USD
    Tcgplayer 0.2 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain 4 life. Draw a card.

    Solar Blaze #216 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.49 USD
    Cardmarket 0.21 EUR / 0.54 EUR
    Tcgplayer 0.35 USD / 0.42 USD
    Manapool 0.15 USD / 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature deals damage to itself equal to its power.

    Sweltering Suns #176 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sweltering Suns deals 3 damage to each creature. Cycling (,Discardthis card: Draw a card.)