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"Find me cards equivalent to: Death Pits of Rath"

Here are some equivalent cards to Death Pits of Rath with similar effect, type, and color:
1. Withering Wisps – Black enchantment, deals damage to creatures, but doesn't have the exact destroy it clause.
2. Grave Pact – Black enchantment, each time your creature dies, opponents must sacrifice one, not quite the same trigger but similar board impact.
3. No Mercy – Black enchantment, destroys creatures that deal damage to you.

There is no other black enchantment with the exact effect as Death Pits of Rath, but these are close in color, type, and board control impact.

Found Cards

4 Results

Death Pits of Rath

Grave Pact

No Mercy

Withering Wisps

Death Pits of Rath #127 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.79 USD
    Manapool 0.58 USD
    Tcgplayer 1.7 USD
    Cardmarket 0.72 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature is dealt damage,destroyit. It can't be regenerated.

    Grave Pact #60 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple creatures you control die at the same time, Grave Pact's ability will trigger that many times.
  • If two players each control a Grave Pact and a creature controlled by one of those players dies, a chain reaction happens. First the ability of that player's Grave Pact will trigger, causing each other player to sacrifice a creature. That sacrifice causes the ability of the other player's Grave Pact to trigger, and so on.
  • If you control more than one Grave Pact and a creature you control dies, each of the triggered abilities will trigger. Each other player will sacrifice a creature each time one of those abilities resolves.
  • In a Two-Headed Giant game, when a creature you control dies, Grave Pact's triggered ability will cause each other player, including your teammate, to sacrifice a creature. Grave Pact's ability won't trigger when a creature your teammate controls dies.
  • None of the players are targeted. A player with hexproof would still sacrifice a creature.
  • When the triggered ability resolves, first the player whose turn it is (if it isn't your turn) chooses which creature they will sacrifice, then each other player in turn order does the same, then all chosen creatures are sacrificed at the same time.
  • Prices

    Seller Price
    Tcgplayer 33.07 USD
    Manapool 29.17 USD
    Cardmarket 19.82 EUR
    Cardkingdom 42.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control dies, each other player sacrifices a creature of their choice.

    No Mercy #68 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No Mercy’s ability triggers whenever any creature, including creatures you control, deals damage to you, not only combat damage.
  • Prices

    Seller Price
    Cardkingdom / 13.99 USD 12.99 USD
    Cardmarket 5.99 EUR / 8.73 EUR
    Tcgplayer 10.35 USD / 13.55 USD
    Manapool / 14.03 USD 11.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature deals damage to you,destroyit.

    Withering Wisps #114 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If all creatures leave the battlefield during a turn's End step (after any "at the beginning of the end step" triggers would have triggered that turn), Withering Wisps will remain on the battlefield because the trigger condition has already passed.
  • The number of snow Swamps you control and the number of times Withering Wisps's ability has been activated so far that turn are checked each time you attempt to activate the ability.
  • Withering Wisps's triggered ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless there are no creatures on the battlefield when a turn's end step begins, and (2) the ability will do nothing if there are any creatures on the battlefield by the time the ability resolves.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of the end step, if no creatures are on the battlefield,sacrificethis enchantment. : This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.