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6 Cards Found

AI 🤖 Find me cards equivalent to: Deathbringer Liege

Similar cards to Deathbringer Liege (white/black that buff creatures or debuff/kill opponents' creatures):

  • Celestial Dawn (fixes mana for white/black but doesn't buff/kill)
  • Edgewalker (reduces white/black spell cost)
  • Pontiff of Blight (gives extort to your creatures, black, debuff/lifedrain)
  • Karlov of the Ghost Council (exile creatures, white/black synergy)
  • High Priest of Penance (destroys permanents, white/black color)


Reason: All are white and/or black and have similar buff, control, or kill synergy. None do exactly what Deathbringer Liege does, but offer overlapping strengths.

Results:

Celestial Dawn #3 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Celestial Dawn does not change the type of lands which are not on the battlefield. Lands not on the battlefield are what they say they are.
  • Celestial Dawn no longer changes mana symbols on cards.
  • If you pay white mana to activate an ability that can only be activated by spending another color of mana, then any limitations on activating the ability (such as the number of times it can be activated each turn) still apply as if you spent the proper color.
  • The effect to turn all your non-land cards (including artifacts) white is the effect of a static ability. Thus, a color change on a permanent prior to Celestial Dawn entering the battlefield will be overridden by Celestial Dawn's effect.
  • Will not add or remove Snow Supertype from a land.
  • You may use a different color mana than the color required for spells and abilities that require a specific color. If you do, and the spell or ability checks the actual color of the mana, it can tell the difference.
  • If a permanent enters while Celestial Dawn is on the battlefield, and then Celestial Dawn leaves the battlefield, the permanent's color will revert to the colors in its mana cost.
  • If you have unspent nonwhite mana when Celestial Dawn enters, you still have that mana, but you can spend it only on the colorless part of costs.
  • If you use a text-changing effect such as Mind Bend on Celestial Dawn to change the word "Plains" to a different land type, your lands are all of that new land type, and they will produce mana of the appropriate color for that type.
  • Land cards you own that aren't on the battlefield aren't changed to Plains.
  • Mana produced by spells you control and nonland permanents you control isn't affected by Celestial Dawn. Llanowar Elves will produce {G}, for example. However, any colored mana may be spent only on the colorless part of costs.
  • If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it applies. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as the first ability of Cavern of Souls.
  • Prices

    Seller Price
    Tcgplayer 0.79 USD / 5.74 USD
    Cardmarket 0.44 EUR / 0.81 EUR
    Cardkingdom 0.49 USD / 2.99 USD
    Cardsphere 0.7 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

    Deathbringer Liege #85 Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you cast a spell that's both white and black, the last two abilities will both trigger. You may use them together to destroy any creature. To do so, put the "destroy" ability on the stack first, then put the "tap" ability on the stack, with each one targeting the same creature. When the abilities resolve, they'll tap the creature, then destroy it.
  • The abilities are separate and cumulative. If another creature you control is both of the listed colors, it will get a total of +2/+2.
  • The last ability can target any creature, not just a tapped creature (it doesn't say "target tapped creature"). When the ability resolves, check whether the creature is tapped or not. If it's tapped, you may destroy it. If it's not tapped, the ability does nothing.
  • Prices

    Seller Price
    Tcgplayer 1.09 USD / 14.99 USD
    Cardmarket 1.01 EUR / 11.08 EUR
    Cardkingdom 2.79 USD
    Cardsphere 1.16 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you maydestroytarget creature if it's tapped.

    Edgewalker #137 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you have more than one of these on the battlefield, the cost reduction is cumulative.
  • If a spell has hybrid mana symbols in its mana cost, you choose which half you will be paying before determining the total cost. If you choose to pay such a cost with {W} or {B}, Edgewalker can reduce that part of the cost.
  • You apply cost reduction effects after other cost modifiers, so it can reduce additional costs or alternative costs if they include {W} and/or {B}.
  • Prices

    Seller Price
    Tcgplayer 0.86 USD / 22.33 USD
    Cardmarket 0.85 EUR / 8.68 EUR
    Cardkingdom 0.99 USD / 15.99 USD
    Cardsphere 0.93 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cleric spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost , it costs to cast.)

    High Priest of Penance #183 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • High Priest of Penance's ability triggers once for each instance of damage dealt to it, not once for each 1 damage. The ability will trigger even if High Priest of Penance is dealt lethal damage.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.2 EUR / 0.15 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.33 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature is dealt damage, you maydestroytarget nonland permanent.

    Karlov of the Ghost Council #193 Legendary Creature — Spirit Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple players or permanents at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it causes your team's life total to increase.
  • The ability triggers just once for each life-gaining event, whether it's 1 life from an attacking creature with lifelink or 4 life from Faith's Fetters.
  • Prices

    Seller Price
    Tcgplayer 11.15 USD / 11.75 USD
    Cardmarket 8.67 EUR / 9.07 EUR
    Cardkingdom 13.99 USD / 14.99 USD
    Cardsphere 9.04 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, put two +1/+1 counters on Karlov. , Remove six +1/+1 counters from Karlov: Exile target creature.

    Pontiff of Blight #848 Creature — Zombie Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 2/7
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Extort

    Rules

  • The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
  • The extort ability doesn't target any player.
  • The extort ability resolves before the spell that caused it to trigger. The ability resolves even if that spell is countered.
  • You may pay {W/B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
  • Prices

    Seller Price
    Tcgplayer 10.96 USD
    Cardmarket 20.9 EUR
    Cardkingdom 19.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)

    Celestial Dawn Enchantment Normal - ~$2.86

    Deathbringer Liege Creature — Horror Normal - ~$5.42

    Edgewalker Creature — Human Cleric Normal - ~$6.73

    High Priest of Penance Creature — Human Cleric Normal - ~$2.26

    Karlov of the Ghost Council Legendary Creature — Spirit Advisor Normal - ~$9.53

    Pontiff of Blight Creature — Zombie Cleric Normal - ~$11.42

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