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"Find me cards equivalent to: Decree of Silence"

Equivalent cards to Decree of Silence (mono-blue enchantments that counter spells or restrict spellcasting):
1. Arcane Laboratory – Limits each player to one spell per turn.


  • Reason:
    Blue enchantment that restricts spells significantly.
    2. Dovescape – Counters noncreature spells, replaces them with tokens.

  • Reason:
    Blue enchantment that broadly counters spells.
    3. Guile – If a spell would be countered, exile it instead and you may cast it.

  • Reason:
    Works with countering spells and is blue.
    4. Glen Elendra Archmage (not an enchantment, but close in functionality).

  • Reason:
    Can repeatedly counter noncreature spells.

Nothing is exactly Decree of Silence, but these cards function similarly in mono-blue.

Found Cards

5 Results

Arcane Laboratory

Decree of Silence

Dovescape

Glen Elendra Archmage

Guile

Arcane Laboratory #60 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell is countered, it still counts as the one spell cast.
  • When Arcane Laboratory enters, it will look back over the turn to see if any spell was cast before it entered the battlefield. It will notice itself being cast.
  • When it leaves the battlefield, the effect ends and all players are able to cast spells unrestricted again.
  • Prices

    Seller Price
    Manapool 0.87 USD
    Cardkingdom 1.79 USD
    Cardmarket 1.23 EUR
    Tcgplayer 1.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player can't cast more than one spell each turn.

    Decree of Silence #32 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
  • When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.
  • You can cycle this card even if there are no legal targets for the triggered ability.
  • Prices

    Seller Price
    Cardkingdom 44.99 USD
    Cardmarket 17.85 EUR / 110.77 EUR
    Tcgplayer 35.83 USD / 74.66 USD
    Manapool 20.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent casts a spell,counterthat spell and put a depletioncounteron this enchantment. If there are three or more depletion counters on this enchantment,sacrificeit. Cycling (,Discardthis card: Draw a card.) When you cycle this card, you maycountertarget spell.

    Dovescape #95 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If a split card is cast, Dovescape makes tokens equal to the mana value of the half that was cast.
  • The Bird tokens are created even if the spell isn't countered by Dovescape's ability. This may happen because the spell can't be countered, because it's already been countered, or because it's otherwise been removed from the stack by the time Dovescape's ability resolves.
  • Prices

    Seller Price
    Cardmarket / 3.42 EUR 3.89 EUR
    Cardkingdom 4.99 USD
    Manapool 4.64 USD
    Tcgplayer 7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ( can be paid with either or .) Whenever a player casts a noncreature spell,counterthat spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.

    Glen Elendra Archmage #2171 Creature — Faerie Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Persist

    Rules

  • If a creature with persist stops being a creature, persist will still work.
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
  • When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.
  • Prices

    Seller Price
    Tcgplayer 12.07 USD
    Cardkingdom 17.99 USD / 19.99 USD
    Cardmarket / 18.04 EUR 14.12 EUR
    Manapool 15.61 USD / 15.63 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying ,Sacrificethis creature:Countertarget noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1counteron it.)

    Guile #69 Creature — Elemental Incarnation

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Incarnation
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell exiled this way was never actually countered.
  • Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.
  • Exiling the spell is mandatory. Casting it is not.
  • Guile's second ability replaces "counter [a certain spell]" with "exile [a certain spell] and you may cast it without paying its mana cost." You have the option to cast it immediately upon its exile. If you choose not to, it remains exiled and you don't get another chance to cast it. If the spell or ability that tried to counter the spell has additional effects, it then continues to resolve.
  • If a spell or ability you control attempts to counter a spell that can't be countered, it doesn't. Since the spell wouldn't be countered, Guile's ability has no effect on it. The spell will continue to resolve normally.
  • If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard.
  • If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all.
  • The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield.
  • Prices

    Seller Price
    Cardmarket 0.44 EUR / 2.81 EUR
    Tcgplayer / 17.49 USD 0.99 USD
    Manapool / 6.4 USD 0.62 USD
    Cardkingdom 0.79 USD / 7.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked except by three or more creatures. If a spell or ability you control wouldcountera spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere,shuffleit into its owner's library.