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"Find me cards equivalent to: Deep Freeze"

Equivalent cards to Deep Freeze (blue color, similar effect: turning a creature into a nonthreat):

  • Kasmina's Transmutation
  • Ichthyomorphosis
  • Ovinize
  • Imprisoned in the Moon (also deals with lands/planeswalkers)
  • Pongify and Rapid Hybridization (removes creature but gives token)

These all transform or severely nerf a creature.

Found Cards

7 Results

Deep Freeze

Ichthyomorphosis

Imprisoned in the Moon

Kasmina's Transmutation

Ovinize

Pongify

Rapid Hybridization

Deep Freeze #DOM-50 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Deep Freeze overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after the ability resolves will overwrite this effect.
  • Effects that modify a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness.
  • If the enchanted creature has an ability that grants abilities to other objects, Deep Freeze’s effect will stop it from doing so. If the enchanted creature gains an ability after Deep Freeze resolves, it will keep that ability.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD
    Cardmarket 0.1 EUR
    Manapool 0.15 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.

    Ichthyomorphosis #51 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if Ichthyomorphosis becomes attached to it during that turn.
  • Effects that modify a creature’s power and/or toughness will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness.
  • Ichthyomorphosis may enchant a permanent that is only temporarily a creature, such as a Vehicle. If this happens, Ichthyomorphosis will be put into its owner’s graveyard as a state-based action once the creature stops being a creature.
  • Ichthyomorphosis overwrites all colors and creature types the enchanted creature has. It’s just a blue Fish. The creature keeps any supertypes (such as legendary) it has, as well as any other card types it has (such as enchantment).
  • Ichthyomorphosis overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Ichthyomorphosis becomes attached to a creature will overwrite this effect.
  • If the affected creature gains an ability after Ichthyomorphosis becomes attached to it, it will keep that ability.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.21 USD 0.06 USD
    Cardmarket / 0.2 EUR 0.05 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.

    Imprisoned in the Moon #14 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • At the time the permanent becomes enchanted, Imprisoned in the Moon causes it to lose all abilities except the noted mana ability. Any abilities the permanent gains after that point will work normally.
  • Becoming a land may cause other Auras to become illegally attached. These are put into their owner's graveyard, and any Equipment attached to the land become unattached and remain on the battlefield. Counters on the land remain on it even if they don't do anything.
  • If the enchanted permanent is a land and has land types, it retains those types even though it loses any intrinsic mana abilities associated with them. For example, a Plains enchanted by Imprisoned in the Moon is still a Plains, but it can't tap for {W}, only for {C}.
  • If you remove Imprisoned in the Moon from a planeswalker after tapping it for mana, you can still activate a loyalty ability of that planeswalker even though it's tapped.
  • The permanent will keep any supertypes it previously had. Notably, if Imprisoned in the Moon is enchanting a legendary permanent, that permanent will continue to be legendary.
  • Prices

    Seller Price
    Cardmarket / 1.71 EUR 0.84 EUR
    Cardkingdom / 3.99 USD 1.99 USD
    Tcgplayer 2.76 USD / 4.17 USD
    Manapool / 3.38 USD 2.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with ": Add " and loses all other card types and abilities.

    Kasmina's Transmutation #57 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Effects that modify a creature's power and/or toughness, such as the effect of Bleeding Edge, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness.
  • If the affected creature gains an ability after Kasmina's Transmutation becomes attached to it, it will keep that ability.
  • Kasmina's Transmutation overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Kasmina's Transmutation becomes attached to a creature will overwrite this effect.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.32 USD
    Tcgplayer / 0.33 USD 0.09 USD
    Cardmarket 0.02 EUR / 0.3 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.

    Ovinize #291 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Effects that modify a creature’s power and/or toughness without setting them to specific values will apply to the creature no matter when those effects began. The same is true for counters that change the creature’s power and/or toughness.
  • If the affected creature gains an ability after Ovinize resolves, it will keep that ability.
  • Ovinize overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Ovinize resolves will overwrite this effect.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.07 USD / 0.14 USD
    Cardmarket / 0.18 EUR 0.14 EUR
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

    Pongify #106 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Ape

    Rules

  • If the target creature is an illegal target by the time Pongify tries to resolve, the spell won't resolve. No player creates an Ape token. If the target is legal but not destroyed (most likely because it has indestructible), its controller does create an Ape token.
  • Prices

    Seller Price
    Cardkingdom 3.99 USD
    Cardmarket 2.38 EUR
    Manapool 2.8 USD
    Tcgplayer 2.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

    Rapid Hybridization #162 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the creature is an illegal target when Rapid Hybridization tries to resolve, it won't resolve and none of its effects will happen. No Frog Lizard token will be created.
  • If Rapid Hybridization resolves and the creature isn't destroyed (perhaps because it has indestructible), its controller will still get the Frog Lizard token.
  • Prices

    Seller Price
    Manapool 0.84 USD
    Cardkingdom 1.99 USD
    Tcgplayer 0.96 USD
    Cardmarket 1.6 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.