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5 Cards Found

AI 🤖 Find me cards equivalent to: Deepwood Legate

Equivalent cards to Deepwood Legate (green, similar cost and effect: free creature or forest-based benefit):

  • Basking Rootwalla — free to cast with madness, similar cheap green creature.
  • Land Grant — reveals lands to get Forest, fits the forest-reveal synergy.
  • Elvish Vanguard — gets bigger with elves, low cost synergy in green, though not free.
  • Scouting Trek — synergy with revealing forests for other effects.


Reason: Deepwood Legate can be played for free if you reveal a forest; other cards here have low or conditional costs tied to forests or green synergy.

Results:

Basking Rootwalla #121 Creature — Lizard

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Lizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Madness

    Rules

  • If this card's ability is activated by one player, then another player takes control of it on the same turn, the second player can't activate its ability that turn.
  • A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
  • A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
  • Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
  • Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
  • If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
  • If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
  • If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
  • Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 18.17 USD
    Cardmarket 0.39 EUR / 22.53 EUR
    Cardkingdom 0.69 USD / 27.99 USD
    Cardsphere 0.32 USD
    Manapool 0.21 USD / 16.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets +2/+2 until end of turn. Activate only once each turn. Madness (If youdiscardthis card,discardit into exile. When you do, cast it for its madness cost or put it into your graveyard.)

    Deepwood Legate #MMQ-132 Creature — Shade

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Shade
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.1 USD
    Cardkingdom 0.35 USD
    Cardsphere 0.09 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost. : This creature gets +1/+1 until end of turn.

    Elvish Vanguard #762 Creature — Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Elvish Vanguard enters the battlefield at the same time as another Elf, its ability will trigger.
  • Prices

    Seller Price
    Tcgplayer 2.24 USD
    Cardmarket 1.25 EUR / 2.48 EUR
    Cardkingdom 1.49 USD
    Manapool 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another Elf enters, put a +1/+1counteron this creature.

    Land Grant #MMQ-255 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because the “search” requires you to find a card with certain characteristics, you don’t have to find the card if you don’t want to.
  • You can pay the “reveal your hand” cost even if your hand is already revealed due to another effect.
  • Prices

    Seller Price
    Tcgplayer 1.61 USD
    Cardkingdom 2.79 USD
    Cardsphere 0.63 USD
    Manapool 1.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost. Search your library for a Forest card, reveal that card, put it into your hand, thenshuffle

    Scouting Trek #210 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.75 USD / 14.24 USD
    Cardmarket 0.56 EUR / 5.73 EUR
    Cardkingdom 0.49 USD / 10.99 USD
    Cardsphere 0.64 USD
    Manapool 0.36 USD / 15.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for any number of basic land cards, reveal those cards, thenshuffleand put them on top.

    Basking Rootwalla Creature — Lizard Normal - ~$9.67

    Deepwood Legate Creature — Shade Normal - ~$0.17

    Elvish Vanguard Creature — Elf Warrior Normal - ~$1.95

    Land Grant Sorcery Normal - ~$1.75

    Scouting Trek Sorcery Normal - ~$5.47

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