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"Find me cards equivalent to: Defender en-Vec"

Equivalent cards to Defender en-Vec (White creatures with temporary or fading-based damage prevention):
1. Blinding Angel — White, prevents all combat damage by a permanent effect.
2. Sustainer of the Realm — White, strong defensive cleric, though with flying and no fading.
3. Mending Hands (not a creature, but instant White damage prevention).
4. Shield Dancer — White, human cleric, can prevent damage in combat.
5. Wall of Essence — White, absorbs damage via toughness, but no fading.


Reason: No white creatures with Fading and direct damage prevention exist like Defender en-Vec; these are the closest within color and mechanics.

Found Cards

6 Results

Blinding Angel

Defender en-Vec

Mending Hands

Shield Dancer

Sustainer of the Realm

Wall of Essence

Blinding Angel #8★ Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 2/4
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If you are damaged by more than one, the effects are cumulative and you skip multiple combat phases.
  • Prices

    Seller Price
    Tcgplayer 5.04 USD / 40.32 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals combat damage to a player, that player skips their next combat phase.

    Defender en-Vec #5 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fading

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.03 EUR / 0.58 EUR
    Manapool / 0.27 USD 0.15 USD
    Tcgplayer 0.03 USD / 1.09 USD
    Cardkingdom 0.35 USD / 0.79 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fadecounterfrom it. If you can't,sacrificeit.) Remove a fadecounterfrom this creature: Prevent the next 2 damage that would be dealt to any target this turn.

    Mending Hands #29 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.09 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.54 USD 0.15 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent the next 4 damage that would be dealt to any target this turn.

    Shield Dancer #23 Creature — Human Rebel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rebel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the ability is used twice, it will cause the next two attacks this turn (which only happens if something gives a player two attacks) from the creature to “reflect” back to itself. It will not result in double damage back from a single attack.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.79 USD
    Cardmarket 0.17 EUR / 1.32 EUR
    Manapool 0.15 USD / 0.61 USD
    Tcgplayer 0.13 USD / 1.03 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next time target attacking creature would deal combat damage to this creature this turn, that creature deals that damage to itself instead.

    Sustainer of the Realm #23 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • It gets the bonus only once, not once per creature it blocks.
  • Prices

    Seller Price
    Manapool 0.15 USD / 1.02 USD
    Tcgplayer 0.2 USD / 2.08 USD
    Cardkingdom 0.35 USD / 3.99 USD
    Cardmarket / 4.12 EUR 0.22 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature blocks, it gets +0/+2 until end of turn.

    Wall of Essence #38 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • Wall of Essence’s triggered ability will trigger even if it’s dealt lethal damage. For example, if it’s dealt 7 combat damage, its ability will trigger and you’ll gain 7 life.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender (This creature can't attack.) Whenever this creature is dealt combat damage, you gain that much life.