🤖 ManaHive AI
Cards equivalent to Disintegrate that are Red Sorceries dealing X damage and prevent regeneration/exile:
1. Fireball — Sorcery, R, deals X damage divided as chosen (does NOT exile or prevent regeneration).
2. Blaze — Sorcery, R, deals X damage to any target (does NOT exile or prevent regeneration).
3. Banefire — Sorcery, R, deals X damage, can't be countered if X≥5, and prevents damage from being prevented (does NOT exile or prevent regeneration).
4. Demonfire — Sorcery, R, deals X damage, can't be countered and has unpreventable damage if hellbent (does NOT exile or prevent regeneration).
No Red Sorcery is exactly equivalent to Disintegrate with full text. Only Disintegrate both exiles and prevents regeneration. Others only deal X damage.
5 Results
Banefire
Blaze
Demonfire
Disintegrate
Fireball
Banefire #130s Sorcery
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| Rarity: | Rare |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Rules
Text
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.Blaze #91 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Rules
Text
Blaze deals X damage to any target.Demonfire #107 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Abilities/Keywords
Rules
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Legalities
Text
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.Disintegrate #142 Sorcery
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| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Rules
Prices
| Seller | Price |
|---|---|
| Cardmarket | 575 EUR |
Legalities
Text
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.Fireball #7 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 1 |
| Power/Toughness: | / |
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| Layout: | Normal |
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