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"Find me cards equivalent to: Displaced Dinosaurs"

Equivalent cards to Displaced Dinosaurs with similar attributes (green, Dinosaur, cares about making things creatures or historic) are very rare. The closest cards are:
1. Displaced Dinosaurs itself (for reference).
2. Turntimber Sower - Green, interacts with permanents entering/leaving, not historic or Dinosaur-specific.
3. Vivien, Arkbow Ranger - Green, can make creatures bigger and grant abilities, not tied to historic.
4. God-Eternal Rhonas - Green, Dinosaur-adjacent (also Zombie God), affects creatures.

Note: There’s no exact green Dinosaur that makes historic permanents into creatures like Displaced Dinosaurs. Most Dinosaur cards focus on +1/+1 counters, enrage, or ramp.


Reason: Green generally doesn't make noncreatures into creatures based on historic triggers; that's more in blue (Karn, Silver Golem) or red (Goldspan Dragon synergy).

Found Cards

6 Results

Displaced Dinosaurs

God-Eternal Rhonas

Goldspan Dragon

Karn, Silver Golem

Turntimber Sower

Vivien, Arkbow Ranger

Displaced Dinosaurs #705 Creature — Dinosaur

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 7
Power/Toughness: 7/7
Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The permanent enters as a 7/7 Dinosaur creature that still has its other types and abilities; it doesn't enter and then become a 7/7 Dinosaur creature. Any triggered abilities that look for power, toughness, or creature types to determine whether or not they trigger will see those characteristics.
  • Prices

    Seller Price
    Manapool 29.69 USD
    Cardkingdom 37.99 USD
    Tcgplayer 19.12 USD
    Cardmarket 14.38 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As a historic permanent you control enters, it becomes a 7/7 Dinosaur creature in addition to its other types. (Artifacts, legendaries, and Sagas are historic.)

    God-Eternal Rhonas #163s Legendary Creature — Zombie God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • If an effect exiles the God and immediately returns it to the battlefield, its last ability triggers but will have no effect. However, if an effect exiles it and would return it to the battlefield at a later time, the God's ability may return that card to its owner's library first. If it does, the effect that exiled it won't return it later.
  • If an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply.
  • If one of these Gods dies and it's your commander, you may put it into the command zone before its ability puts it into your library. If you save your commander this way, it won't put it into your library. The same is true if it would be exiled.
  • If one of these Gods leaves the graveyard or exile while its last ability is on the stack, it will remain in its new zone, even if that zone is a graveyard or exile.
  • If the God's owner has two or fewer cards in their library, the God is put on the bottom of their library as its last ability resolves.
  • If you control another player's God when it dies, you decide whether to put that card into its owner's library.
  • In a multiplayer game, if you put another player's God onto the battlefield under your control, it will be exiled as you leave the game. If you were still the controller of that God, you would control its triggered ability but you have left the game; that ability won't resolve and the card remains in exile. Similarly, if you lose the game at the same time that another player's God that you put onto the battlefield is destroyed, it remains in its owner's graveyard.
  • Rhonas's first triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't have their power doubled or gain vigilance.
  • Prices

    Seller Price
    Cardmarket 4.72 EUR
    Tcgplayer 8.24 USD
    Manapool 10.42 USD
    Cardkingdom 10.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

    Goldspan Dragon #139s Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Haste

    Rules

  • An ability that triggers when a creature becomes the target of a spell resolves before the spell that caused it to trigger. Such an ability resolves even if that spell is countered.
  • If a spell targets Goldspan Dragon more than once, the triggered ability will trigger only once.
  • Players can cast spells and activate abilities after the triggered ability resolves but before the spell that caused it to trigger does.
  • Prices

    Seller Price
    Cardmarket / 20.33 EUR 39.67 EUR
    Tcgplayer 19.78 USD
    Cardkingdom 37.99 USD
    Manapool 23.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste Whenever this creature attacks or becomes the target of a spell, create a Treasure token. Treasures you control have ",Sacrificethis artifact: Add two mana of any one color."

    Karn, Silver Golem #270 Legendary Artifact Creature — Golem

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The blocking ability triggers only once no matter how many blockers are declared.
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Karn blocks or becomes blocked, it gets -4/+4 until end of turn. : Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.

    Turntimber Sower #211 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If multiple land cards are put into your graveyard at once, Turntimber Sower's first ability triggers only once. This could happen because an effect put them there from your library at once, or because they were destroyed at the same time (such as two land creatures that were dealt lethal combat damage), for example.
  • Prices

    Seller Price
    Cardmarket 0.41 EUR
    Manapool 0.26 USD
    Tcgplayer 0.39 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. ,Sacrificethree creatures: Return target land card from your graveyard to your hand.

    Vivien, Arkbow Ranger #199s Legendary Planeswalker — Vivien

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Vivien
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If either target is an illegal target as Vivien’s second ability tries to resolve, the creature you control won’t deal damage.
  • If one of the two target creatures becomes an illegal target in response to Vivien’s first ability, the +1/+1 counter that would have been put on that creature is lost. It can’t be put on the legal target.
  • In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard at any time.
  • You can activate Vivien’s first ability without choosing any target creatures. The counters won’t be put on anything. This is a change from previous rules regarding distributing counters.
  • You choose how the counters will be distributed as you activate Vivien’s first ability. Each target creature must be assigned at least one counter. This means that you can’t put two counters on one creature but give two creatures trample.
  • Prices

    Seller Price
    Manapool 3.29 USD
    Cardkingdom 5.49 USD
    Cardmarket 0.57 EUR / 3.8 EUR
    Tcgplayer 2.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn.
    −3 Target creature you control deals damage equal to its power to target creature or planeswalker.
    −5 You may reveal a creature card you own from outside the game and put it into your hand.