cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Displacer Beast"

Equivalent cards to Displacer Beast (blue, ETB creature that can blink itself):
1. Mistblade Shinobi — Returns creatures to hand, provides tempo.
2. Shambling Suit — Not quite the same, but another blue creature.
3. Phantom Ninja — Unblockable, but not ETB or blink.
4. Faerie Impostor — Blue, returns a creature to hand on ETB, can replay itself.

Closest option: Faerie Impostor matches self-bounce ETB interaction, but few blue commons/uncommons blink themselves.

Found Cards

5 Results

Displacer Beast

Faerie Impostor

Mistblade Shinobi

Phantom Ninja

Shambling Suit

Displacer Beast #54 Creature — Cat Beast

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Cat
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • A player may only have one dungeon in the command zone at a time.
  • Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
  • Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
  • Dungeons are removed from the game as a state-based action.
  • If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
  • Moving into a dungeon room will cause its room ability to trigger.
  • Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
  • The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
  • To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
  • You can only move forward (well, downward) in a dungeon, never backwards or sideways.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.17 USD
    Tcgplayer / 0.19 USD 0.11 USD
    Cardmarket 0.13 EUR / 0.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.) Displacement — : Return this creature to its owner's hand.

    Faerie Impostor #39 Creature — Faerie Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Returning another creature you control to its owner’s hand is optional. You may choose to sacrifice Faerie Impostor, even if you could return a creature.
  • Prices

    Seller Price
    Cardmarket / 0.6 EUR 0.2 EUR
    Manapool 0.15 USD / 0.32 USD
    Tcgplayer 0.22 USD / 1.38 USD
    Cardkingdom 0.35 USD / 2.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters,sacrificeit unless you return another creature you control to its owner's hand.

    Mistblade Shinobi #20 Creature — Human Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ninjutsu

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 3.26 USD
    Tcgplayer 3.22 USD
    Cardkingdom 2.99 USD
    Cardmarket / 0.47 EUR 2.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand.

    Phantom Ninja #230 Creature — Illusion Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Illusion
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked.

    Shambling Suit #796 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: */3
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent that's both an artifact and an enchantment is only counted once.
  • As long as Shambling Suit is on the battlefield, its ability will count itself, so it'll be at least 1/3.
  • The ability that defines Shambling Suit's power works in all zones, not just the battlefield.
  • Prices

    Seller Price
    Cardkingdom 0.39 USD
    Cardmarket / 0.02 EUR 0.2 EUR
    Tcgplayer 0.15 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.