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"Find me cards equivalent to: Divining Witch"

Closest equivalents to Divining Witch (Creature — Human Spellshaper, black, library manipulation, discard):
1. Demonic Consultation — Instant, exiles top six cards, searches for a named card (but not a creature).
2. Doomsday — Sorcery, allows stacking of top cards, black, exile effect.
3. Maralen of the Mornsong — Creature, searches library, black, restricts draws.
4. Dimir House Guard — Creature, can tutor for a card (transmute), black, but not a Spellshaper.

None are exact matches with all details (Spellshaper, discard), but are functionally close.

Found Cards

5 Results

Demonic Consultation

Dimir House Guard

Divining Witch

Doomsday

Maralen of the Mornsong

Demonic Consultation #31 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • There is no way to make this card affect your opponent. It affects "you", and "you" means the controller of the spell. It has no targets.
  • You must name a card that actually exists in the game of Magic.
  • If you don't reveal the named card (perhaps because it was in the top six cards of your library), you'll end up exiling your entire library. You don't lose the game at that point, but will lose the next time you're instructed to draw a card.
  • You don't name a card until Demonic Consultation resolves.
  • Prices

    Seller Price
    Cardmarket 56.75 EUR
    Cardkingdom 79.99 USD
    Tcgplayer 80.04 USD
    Manapool 123.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

    Dimir House Guard #324 Creature — Skeleton

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Skeleton
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fear Regenerate Transmute

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 0.39 USD
    Cardkingdom 0.39 USD / 1.49 USD
    Cardmarket / 0.42 EUR 0.22 EUR
    Manapool 0.15 USD / 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate this creature. Transmute (,Discardthis card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, thenshuffle Transmute only as a sorcery.)

    Divining Witch #NEM-57 Creature — Human Spellshaper

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Spellshaper
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You name a card during resolution of the ability.
  • Prices

    Seller Price
    Manapool 0.43 USD
    Tcgplayer 1.07 USD
    Cardmarket 0.68 EUR
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , ,Discarda card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

    Doomsday #796 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If your graveyard and library combined contain fewer than five cards, all of those cards will wind up in your library.
  • If your graveyard and library combined contain five or more cards, you must choose five cards from among them. You can't choose to find fewer than that.
  • Prices

    Seller Price
    Cardkingdom 6.49 USD / 5.99 USD
    Manapool 3.11 USD / 3.69 USD
    Tcgplayer / 4.56 USD 4.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

    Maralen of the Mornsong #65 Legendary Creature — Elf Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Wizard
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a Two-Headed Giant game, Maralen’s triggered ability will trigger twice per draw step (once for each player on the active team). Maralen’s controller chooses the order to put the abilities on the stack.
  • Maralen prevents players from drawing cards for any reason, including as a cost, as an effect, and as a result of the “draw a card” turn-based action during the draw step.
  • The effect of the triggered ability is mandatory. The life loss isn’t a payment; you’ll lose 3 life even if you have 3 or less life left. Unless your library is empty, you must put a card from your library into your hand.
  • While Maralen is on the battlefield, a player can’t choose to draw cards (or choose to have another player draw cards) as a spell or ability resolves. For example, if you cast the Development side of Research // Development (“Put a 3/1 red Elemental creature token onto the battlefield unless any opponent lets you draw a card. Repeat this process two more times.”), you’ll put three Elemental tokens onto the battlefield because your opponents can’t “let you draw a card.”
  • While Maralen is on the battlefield, no player can lose the game due to being instructed to draw a card with an empty library.
  • While Maralen is on the battlefield, replacement effects that instruct a player to do something instead of drawing a card won’t work.
  • Prices

    Seller Price
    Tcgplayer 35.41 USD / 92.5 USD
    Manapool / 64.65 USD 20.03 USD
    Cardkingdom / 109.99 USD 32.99 USD
    Cardmarket 12.51 EUR / 51.34 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't draw cards. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.