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"Find me cards equivalent to: Doc Ock, Sinister Scientist"

Cards equivalent to Doc Ock, Sinister Scientist (mono-blue, graveyard/hexproof payoff):
1. Enigma Drake — Blue, gets bigger as your graveyard fills.
2. Invisible Stalker — Blue, has hexproof and unblockable.
3. Stormsurge Kraken — Blue, hexproof as long as you control your commander (conditional hexproof).
4. Narcomoeba — Blue, interacts well with graveyard strategies.
5. Skaab Ruinator — Blue, can be cast from graveyard, rewards deep graveyards.
6. Doc Ock, Sinister Scientist — The search target.


Reason:
Looked for blue creatures with graveyard or hexproof synergies. None perfectly copy Doc Ock but these have similar elements.

Found Cards

6 Results

Doc Ock, Sinister Scientist

Enigma Drake

Invisible Stalker

Narcomoeba

Skaab Ruinator

Stormsurge Kraken

Doc Ock, Sinister Scientist #38 Legendary Creature — Human Scientist Villain

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 5
Power/Toughness: 4/5
Types:
  • Creature
  • SubTypes:
  • Human
  • Scientist
  • Villain
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.)

    Enigma Drake #216 Creature — Drake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: */4
    Types:
  • Creature
  • SubTypes:
  • Drake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The ability that defines Enigma Drake's power works in all zones, not just the battlefield.
  • Prices

    Seller Price
    Cardmarket 0.11 EUR / 0.51 EUR
    Manapool 0.15 USD / 0.5 USD
    Cardkingdom 0.35 USD / 0.79 USD
    Tcgplayer 0.26 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.

    Invisible Stalker #17 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked.

    Narcomoeba #451 Creature — Illusion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Illusion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Narcomoeba is removed from your graveyard before its ability resolves, you can't put it onto the battlefield.
  • If Narcomoeba is revealed or looked at while moving from your library to your graveyard (such as with Mind Funeral), its ability will trigger when it's put into your graveyard. It was still in your library while it was revealed or being looked at.
  • Prices

    Seller Price
    Manapool / 1.31 USD 0.41 USD
    Cardkingdom 2.49 USD / 4.99 USD
    Cardmarket 1.55 EUR / 2.93 EUR
    Tcgplayer / 1.33 USD 1.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this card is put into your graveyard from your library, you may put it onto the battlefield.

    Skaab Ruinator #128 Creature — Zombie Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 5/6
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Skaab Ruinator is on the stack when you pay its costs. It can't be exiled to pay for itself.
  • You must exile three creature cards from your graveyard no matter what zone you're casting Skaab Ruinator from.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket / 0.31 EUR 0.17 EUR
    Cardkingdom 0.99 USD
    Tcgplayer 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, exile three creature cards from your graveyard. Flying You may cast this card from your graveyard.

    Stormsurge Kraken #18 Creature — Kraken

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Kraken
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • If a triggered ability granted by a lieutenant ability triggers, and in response to that trigger you lose control of your commander (causing the lieutenant to lose that ability), that triggered ability will still resolve.
  • If you gain control of a creature with a lieutenant ability owned by another player, that ability will check to see if you control your commander and will apply if you do. It won’t check whether its owner controls their commander.
  • If you lose control of your commander, lieutenant abilities of creatures you control will immediately stop applying. If this causes a creature’s toughness to become less than or equal to the amount of damage marked on it, the creature will be destroyed.
  • Lieutenant abilities apply only if your commander is on the battlefield and under your control.
  • Lieutenant abilities refer only to whether you control your commander, not any other player’s commander.
  • Prices

    Seller Price
    Cardkingdom 2.29 USD
    Tcgplayer 3.04 USD
    Cardmarket / 0.63 EUR 0.89 EUR
    Manapool 0.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof Lieutenant — As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature becomes blocked, you may draw two cards."