cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Domestication"

Similar cards to Domestication in blue (U) and of type Enchantment — Aura:
1. Mind Control — Enchant creature, you control enchanted creature.
2. Control Magic — Enchant creature, you control enchanted creature.
3. Entrancing Lyre (not an Aura but steals creatures temporarily).
4. Corrupted Conscience — Enchant creature, you control enchanted creature, enchanted creature has infect.
5. Take Possession — Enchant permanent, you control enchanted permanent.

All are blue Auras (except Entrancing Lyre) that let you control other creatures, though most do not have a power restriction like Domestication.

Found Cards

6 Results

Control Magic

Corrupted Conscience

Domestication

Entrancing Lyre

Mind Control

Take Possession

Control Magic #2151 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
  • Prices

    Seller Price
    Cardmarket 0.55 EUR
    Tcgplayer 0.53 USD
    Cardkingdom 0.99 USD
    Manapool 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature You control enchanted creature.

    Corrupted Conscience #22 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • Multiple instances of infect on the same creature are redundant.
  • Prices

    Seller Price
    Cardmarket / 6.65 EUR 0.72 EUR
    Manapool / 6.77 USD 0.46 USD
    Cardkingdom / 9.99 USD 1.29 USD
    Tcgplayer / 8.49 USD 1.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

    Domestication #61 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Domestication can target, and can enchant, a creature with power 4 or greater. The enchanted creature's power is checked only when the triggered ability triggers and resolves.
  • Domestication's triggered ability has an "intervening 'if' clause." That means (1) the ability triggers only if the enchanted creature's power is 4 or greater as your end step begins, and (2) the ability does nothing if the enchanted creature's power is 3 or less by the time it resolves.
  • If an effect changes the enchanted creature's power until end of turn, it will still have the modified power during your end step.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.32 USD
    Cardmarket / 0.33 EUR 0.16 EUR
    Tcgplayer / 0.23 USD 0.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater,sacrificethis Aura.

    Entrancing Lyre #233 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Entrancing Lyre’s activated ability can target a creature that’s already tapped. That creature won’t untap for as long as Entrancing Lyre remains tapped.
  • If Entrancing Lyre becomes untapped before its activated ability resolves, the target creature is tapped, but it can untap as usual. This is true even if Entrancing Lyre becomes tapped again before the activated ability resolves.
  • If Entrancing Lyre leaves the battlefield, it’s no longer tapped, so the creature is free to untap as usual.
  • If the target creature is an illegal target by the time Entrancing Lyre’s ability tries to resolve, the ability won’t resolve. The creature isn’t tapped and can untap as usual.
  • If the target creature’s power is increased after Entrancing Lyre’s ability has resolved, it remains affected and won’t untap as usual.
  • Once Entrancing Lyre is no longer tapped, the creature won’t immediately become untapped.
  • Prices

    Seller Price
    Cardmarket 0.2 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.13 USD / 0.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may choose not to untap this artifact during your untap step. , : Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as this artifact remains tapped.

    Mind Control #11 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.
  • Prices

    Seller Price
    Manapool 0.39 USD
    Cardmarket 0.29 EUR / 0.24 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature You control enchanted creature.

    Take Possession #66 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • Casting a spell with split second won’t affect spells and abilities that are already on the stack.
  • If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.
  • Players may turn face-down creatures face up while a spell with split second is on the stack.
  • Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • Split second doesn’t stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • Prices

    Seller Price
    Manapool / 0.36 USD 0.17 USD
    Tcgplayer 0.22 USD / 0.53 USD
    Cardmarket 0.09 EUR / 0.3 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent.