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"Find me cards equivalent to: Dragonlord Silumgar"

Here are some cards similar to Dragonlord Silumgar in UB (blue-black) colors and legendary creature status:
1. Silumgar, the Drifting Death

  • Same colors, Legendary Dragon, has flying, but a different effect (deathtouch damage to opposing creatures).
    2. The Scarab God
  • UB Legendary, not a dragon, but controls and manipulates creatures from graveyards.
    3. Ertai, Resurrected
  • UB Legendary, enters and can counter a spell, not a direct theft ability, but similar disruption.

None directly copy the control-steal effect, but Dragonlord Silumgar remains the primary example in UB for this effect. Most creature theft legends are in blue or Grixis colors.

Found Cards

3 Results

Dragonlord Silumgar

Silumgar, the Drifting Death

The Scarab God

Dragonlord Silumgar #220s Legendary Creature — Elder Dragon

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 6
Power/Toughness: 3/5
Types:
  • Creature
  • SubTypes:
  • Elder
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Flying

    Rules

  • If Dragonlord Silumgar ceases to be under your control before its ability resolves, you won't gain control of the creature or planeswalker at all.
  • If Dragonlord Silumgar leaves the battlefield, you no longer control it, and its control-change effect ends.
  • If another player gains control of Dragonlord Silumgar, its control-change effect ends. Regaining control of Dragonlord Silumgar won't cause you to regain control of the creature or planeswalker.
  • Prices

    Seller Price
    Cardmarket 7.81 EUR
    Tcgplayer 8.14 USD
    Cardkingdom 6.49 USD
    Manapool 5.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, deathtouch When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.

    Silumgar, the Drifting Death #157s Legendary Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 3/7
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Hexproof

    Rules

  • The creatures affected by Silumgar’s triggered ability are determined relative to the Dragon that attacked. For example, if Silumgar attacked one opponent and two other Dragons attacked another opponent, creatures controlled by the first opponent would get -1/-1 until end of turn and creatures controlled by the second opponent would get -2/-2 until end of turn.
  • Prices

    Seller Price
    Tcgplayer 6.82 USD
    Cardkingdom 6.49 USD
    Manapool 4.94 USD
    Cardmarket 2.27 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.

    The Scarab God #HOU-145 Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Scry

    Rules

  • If this creature dies but leaves your graveyard before the next end step, it will remain in its new zone.
  • The “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn's end step (for example, during combat), it will be returned to its owner's hand at the beginning of that turn's end step.
  • In a Two-Headed Giant game, The Scarab God's first ability causes the opposing team to lose life equal to twice the number of Zombies you control, although you scry only equal to the number of Zombies you control.
  • The number of Zombies you control is counted as The Scarab God's first ability resolves. Players can try to change that number in response to the ability (perhaps by activating its second ability).
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.